Hook some directx functions like present and reset to draw text ingame.
Ok, I learned C++, not perfectly, but I got the base of it, pointers, etc..
I do not need a full explanation, all I need is someone who tells me which way I should go to hack combat arms.
Hook some directx functions like present and reset to draw text ingame.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
What he doesn't want, is assholes just saying search it up.
I was the same way, he just needs someone to tell him, like some good advice or what works best. @DeadCode.
Do what C40ZZ said if that isn't helping google up : Combat Arms D3D Base. Don't you dare claim the base you download yours though. Learn from it and then try making your own.
Doing more Java and Python
Need help with your hack? Ask me, I will try to help you with all my might .
You cant learn from a base, all a new person would be doing is C+Ping and roughly editing it.
Look up 3D environment basics(using DirectX and D3D9)
Do some research into CA, and the Lithtech engine
Learn how to make a detour
Learn how to use D3D
Learn how to look up memory
That should get you going ^^ I have found lesson for each of those online, if you keep looking.
Did you even read the OP's post? "Ok, I learned C++, not perfectly, but I got the base of it, pointers, etc..". He's not new, he claims to have learned a decent amount of c++. Studying bases is a good idea if you want to get to know the game you're trying to hack. Just looking up how to make a detour wont do anything if you have no idea what to use it for.
Password77 (08-28-2012)
Do, what I said, don't listen to people QQ or bitching about C+ping they don't matter in your life. Download a base, learn from them, make your own and feel free to release.
Why are base released? To learn, not to ignore them. With that being said, I know you have downloaded bases and learned from them and I know you won't deny C+Ping some snippet from there. As far as I am concerned, we are coders not typers. C+Ping a small snippet is not bad if you know exactly what you are doing. Your post was helpful not a flaming one like other people but yet you need to know that bases do contribute on your knowledge on D3D hacking. Better yet, I suggest he should start from hotkeys and make his way to d3d.
---------- Post added at 11:14 AM ---------- Previous post was at 11:13 AM ----------
He wasn't saying anything against noobs, he was just supporting what I said which is very helpful.
Last edited by Password77; 08-28-2012 at 10:20 AM.
Doing more Java and Python
Need help with your hack? Ask me, I will try to help you with all my might .
DeadCode (08-28-2012)