HOW TO SPAWN AIRCRAFT CARRIER(LHD) Drive-able.
So, I have yet to figure it out, but its possible, You basically take this script here, then jerry rig, the PBX boat scrip, like this guy did. If anyone here figure out how to get this to work(or even spawn let me know) been trying for days with no luck. Its possible people talk about it, on another forum, but they won't tell me.
LHD script.
Code:
_LHDspawn = _this select 0;
_LHDdir = getdir _LHDspawn;
_LHDspawnpoint = getposasl _LHDspawn;
deletevehicle _LHDspawn;
_parts =
[
"Land_LHD_house_1",
"Land_LHD_house_2",
"Land_LHD_elev_R",
"Land_LHD_1",
"Land_LHD_2",
"Land_LHD_3",
"Land_LHD_4",
"Land_LHD_5",
"Land_LHD_6"
];
{
_dummy = _x createvehicle _LHDspawnpoint;
_dummy setdir _LHDdir;
_dummy setpos _LHDspawnpoint;
}foreach _parts;
Code:
if (isServer) then {
_LHDspawnpoint = [getPosASL LHD_Center select 0, getPosASL LHD_Center select 1, -.43];
{
_dummy = createVehicle [_x, _LHDspawnpoint, [], 0, "NONE"];
_dummy setdir (getdir LHD_center);
_dummy setPos _LHDspawnpoint;
} foreach ["Land_LHD_house_1","Land_LHD_house_2","Land_LHD_1","Land_LHD_2","Land_LHD_3","Land_LHD_4","Land_LHD_5","Land_LHD_6"];
elev = createvehicle ["Land_LHD_elev_R", _LHDspawnpoint, [], 0, "NONE"];
elev setdir (getdir LHD_center);
elev setPos _LHDspawnpoint;
};
act = control addAction ["Lower Elevator", "elevdown.sqf",elev,7,TRUE];
sleep 5;
Code:
{
_dummy = createVehicle [_x, _LHDspawnpoint, [], 0, "NONE"];
_dummy setdir 228.178;
_dummy setPos _LHDspawnpoint;
} foreach ["Land_LHD_house_1","Land_LHD_house_2","Land_LHD_elev_R","Land_LHD_1","Land_LHD_2","Land_LHD_3","Land_LHD_4","Land_LHD_5","Land_LHD_6"];
};
Here is a video of this guy driving it, it is possible in Dayz FYI,