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Home › Forum › MultiPlayer Game Hacks & Cheats › Call of Duty Hacks & Cheats › Call of Duty 6 - Modern Warfare 2 (MW2) Hacks › Call of Duty Modern Warfare 2 Coding / Programming / Source Code › How to make a Nametag Changer application

How to make a Nametag Changer application

Posts 1–2 of 2 · Page 1 of 1
TH
TheExGamer
How to make a Nametag Changer application
Hello

I already study Cheat engine, and learned how to pin point address change values .ect

But I had a hard time making an Application for the nametage changer.

So i'm looking for someone who have more experience on C++ then me.

Info on what i'm looking for:
*Application looks like CMD
*Dectate if game is running
*Will change the nametag with the nametag you enter

If you need the Memory Address or if you need help finding an Memory Address Feel free to repy/Pm me
#1 · 13y ago
MW2TopTenWORLD
MW2TopTenWORLD
Quote Originally Posted by TheExGamer View Post
Hello

I already study Cheat engine, and learned how to pin point address change values .ect

But I had a hard time making an Application for the nametage changer.

So i'm looking for someone who have more experience on C++ then me.

Info on what i'm looking for:
*Application looks like CMD
*Dectate if game is running
*Will change the nametag with the nametag you enter

If you need the Memory Address or if you need help finding an Memory Address Feel free to repy/Pm me
Application looks like CMD : Every C++ Normal App seems like CMD....

Detect if game is running :

Code:
#include <iostream>
#include <windows.h>

using namespace std;

int main()
{
LPCWSTR WindowName = L"Modern Warfare 2";
HWND hwnd = FindWindow(0 , WindowName);
if (hwnd == 0)
{
cout << "Game is not opened!";
std:Exit();
}
else
{
cout << "Game is opened!";
system("Pause");
}
return 0;
}
Sorry if the above code looks bad its because I wrote directly here on MPGH..

Will change the ?player name?

Just make a function that writes to the address of the "nametag" <- whatever that is example ...

Code:
DWORD process_ID;
GetWindowThreadProcessID(hwnd, &process_ID);
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, process_ID);

int nametag;
DWORD newdatasize = sizeof(nametag);
//here il turn it to a if function to ignore errors...

if(WriteProcessMemory(hProcess , (LPVOID)OFFSETHERE , &nametag , newdatasize , NULL))
{
cout << "Congrats!" << endl;
system("Pause");
}
else
{
cout << "Oops" << endl;
}
If you want add a main(); func to it so it doesnt close ....

That should do it , unless that "nametag" requires any special math...
#2 · 12y ago
Posts 1–2 of 2 · Page 1 of 1

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