The game had an uncalled for update to fix the bugs from the previous patch. Addresses changed.
Credits: Flengo, GellinCode:#define ADDR_CLIENTINFOMGR 0x37816BD8//arun #define ADDR_PLAYERMGR 0x378766B8//arun #define ADDR_RECOIL1 0x374B7E30 #define ADDR_RECOIL2 0x37405099 #define ADDR_RECOIL3 0x374B7E44 #define ADDR_RECOIL4 0x374B7E47 #define ADDR_RECOIL5 0x374B7E50 #define ADDR_PLAYERBYINDEX 0x372CAF60 #define ADDR_LOCALPLAYER 0x372CB950 #define ADDR_MTBWCRET 0x373B7D37 #define ADDR_LTCLIENT 0x37817698 #define ADDR_WEAPONMGR 0x37866434 #define ADDR_LOCALPTR 0x37876A6C #define ADDR_BUILDFONT 0x375ED590 #define ADDR_FILLFONT 0x375EE220 #define ADDR_FONTECX 0x37860F14 #define ADDR_GETFONTHAND 0x373BF000 #define ADDR_GETCONSOLEINT 0x373D3480 #define ADDR_GCS 0x3785F708 #define ADDR_LTCOMMON 0x37866258 #define ADDR_S_BULLETS 0x37509FF6 #define ADDR_REMOTEKILL1 0x3750FA51 #define ADDR_REMOTEKILL2 0x3750FA52 #define ADDR_REMOTEKILL3 0x3750FDD1 #define ADDR_REMOTEKILL4 0x3750FDD2 #define ADDR_WEAPON_RANGE1 0x3750F929 #define ADDR_WEAPON_RANGE2 0x3750FCA9 #define ADDR_RAPIDFIRE1 0x37506887 #define ADDR_RAPIDFIRE2 0x3751041E #define ADDR_RAPIDFIRE3 0x3750BF67 #define ADDR_RAPIDFIRE4 0x37510425 #define ADDR_FORCEFPS 0x37817488 #define ADDR_LTCSBASE 0x37817680 #define OFF_FPS 0x18434 #define ADDR_W2S 0x496C50 #define ADDR_INTERSECT 0x470FA0 #define ADDR_D3D 0x9269C8 #define ADDR_DRAWPRIM 0x81AA38 #define ADDR_CURSORCENTER 0x804D24 #define ADDR_CONSOLEUNWRAPPED 0x48B5B0 #define ADDR_CLIENTFX 0x66F34 #define ADDR_DEVICEPTR 0x9269C8 #define ADDR_GLASSWALLS 0x0057D30A #define ADDR_DIPENGINE 0x0067595A #define ADDR_LTCLIENT_EXE 0x0048B5B0 #define ADDR_GAMESTATUS 0x3782FE34 #define ADDR_NAMETAGS1 0x3725C0F9 #define ADDR_NAMETAGS2 0x3725C17F
Last edited by Flengo; 10-19-2012 at 10:28 PM.
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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You has ClientInfoMgr?
Contact: lucasco_10@hotmail.com
@Flengo, the addresses didn't change from yesterday.Code:#define ADDR_CLIENTINFOMGR 0x37816BD8 #define ADDR_PLAYERMGR 0x378766B8 #define ADDR_PLAYERBYINDEX 0x372CAF60 #define ADDR_LOCALPLAYER 0x372CB950
P.S. - You should add these in the thread.
Reversing is the only way to move forward.
[MPGH]Flengo (10-19-2012),pDevice (10-30-2012),ramindx1 (10-20-2012)
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010
[MPGH]Flengo (10-19-2012),Shadow` (10-19-2012)
thx+rep I want make mini addylogger I dumped +Engine.exe and when I search this addys cant find idk why can anyone help me? I make patterns the same on warrock I change in ym addylogger only module but I cant find the bytes to write pattern
Which address are chams or wallhack???
Chams are here:
https://www.mpgh.net/forum/207-combat...ions-more.html