It really doesn't matter what I call "Torna" in the reset, it returns to the trampoline all the same. The classes in the one header is just one of my habits, and when I coded the checkbox function, I really was just aiming for a standard one, nothing to do with different options. We didn't add a mouse being drawn, that could come later. Most of the things you pointed our were somewhat insignificant though. I've used that reset specifically for a while now, I guess I just got used to the Brazilian term. This base however is not just a bunched of clumped up code I've seen in the larger bases being released
. I really doubt Gellin would be available to "explain" things, and besides, there really wouldn't be much explaining; this base is very straightforward.