LOL
did you just like copy & paste EVERYTHING?
Hello Ive got some config file of a game and I was already able to change leanangle in here but My question is: Can I change more things in the code below for hacks????? I dont know what all names below mean but some must be intresting I guess???
"FarZ" "4000"
"LodScale" "2"
"numconsolelines" "2"
"VS_SPRITES_NOZ" "128"
"ModelShadow_proj_perspective" "1"
"BindingIconSize" "0"
"CardDesc" "HAL"
"NormalTurnRate" "1.500000"
"DetailTextureScale" "1"
"ModelWarble" "0"
"LightModelSprites" "1"
"MaxModelShadows" "1"
"GammaB" "1.000000"
"VS_PARTICLESYSTEMS" "512"
"FogEnable" "0"
"ScreenFlash" "1.000000"
"EnableRetailLevels" "1"
"EnvPanSpeed" "0.000500"
"ModelLOD" "2.000000"
"optimizesurfaces" "1"
"ModelShadow_proj_textureres" "256"
"FXDetail" "2"
"GammaG" "1.000000"
"Difficulty" "1"
"SnowDensityScale" "1.000000"
"RunLock" "1"
"BackBufferCount" "1"
"WeaponSway" "1.000000"
"VS_SPRITES" "512"
"ModelShadowProj" "0"
"LeanAngle" "10.0"
"Tracers" "0"
"LightMap" "1"
"VehicleContour" "1"
"Renderer" "Radeon X1300 Series"
"MusicActive" "1"
"SoundFilters" "1"
"screendepth" "32"
"DetailLevel" "2"
"AxisPitchDeadZone" "0.024000"
"GammaR" "1.000000"
"VS_POLYGRIDS_TRANSLUCENT" "64"
"MouseSensitivity" "2.000000"
"CrosshairStyle" "2"
"Sound16Bit" "1"
"Saturate" "1"
"FastTurnRate" "2.300000"
"BitDepth" "32"
"HardwareCursor" "0"
"CrosshairColorR" "0.874510"
"VehicleTurnRateScale" "1.000000"
"ScatterEnable" "1"
"VS_POLYGRIDS" "64"
"speechsoundmultiplier" "0.700000"
"OldUpdate" "0"
"ModelShadowProjLOD" "1.000000"
"fixtjunc" "1"
"screenwidth" "1280"
"RenderDll" "d3d.ren"
"Trilinear" "0"
"MasterPaletteMode" "1.000000"
"MaxWorldPoliesToDraw" "50000"
"ModelShadow_Proj_MaxShadowsPerFrame" "2"
"CrosshairAlpha" "127"
"VSyncOnFlip" "0"
"SpecialFX" "2.000000"
"modelshadow_proj_blurenable" "1"
"FixSparkleys" "0"
"MusicQuality" "1"
"modeldist1" "150.000000"
"EnvironmentalDetail" "3"
"UpdateRateInitted" "1"
"32bittextures" "1"
"modeldist2" "250.000000"
"BulletHoles" "300.000000"
"ObjectiveMessages" "1"
"MuzzleLight" "1"
"NumRuns" "1594.000000"
"DrawSky" "1"
"bandwidthtargetserver" "100000"
"VS_CANVASES" "32"
"AxisLeftRightDeadZone" "0.200000"
"modeldist3" "350.000000"
"Detailtextures" "0"
"enabledevice" "##mouse"
"Anisotropic" "0"
"envbumpmapenable" "0"
"UseJoystick" "0"
"VS_CANVASES_TRANSLUCENT" "128"
"LodOffset" "-200.000000"
"LeanOutTime" "0.15"
"IgnoreTaunts" "0"
"EnvMapEnable" "0"
"ModelShadow_proj_enable" "1"
"EnvMapWorld" "1"
"musicvolume" "1250"
"BindingIconAlpha" "0.500000"
"ModelShadow_Proj_BackFaceCull" "0"
"SnowEnable" "1"
"VS_LINESYSTEMS" "128"
"multiplayer" "0"
"Forceclear" "1"
"AutoWeaponSwitch" "1"
"FastLight" "0.000000"
"SoundVolume" "45"
"inputrate" "12.000000"
"VS_MODELS" "512"
"PolyGrids" "1.000000"
"FresnelPolyGrids" "0"
"GroupOffset0" "0.000000"
"DrawShadows" "1"
"MouseLook" "1"
"BumpMapPolyGrids" "0"
"DrawWorld" "2.0"
"Subtitles" "0"
"FadeBodies" "0"
"ModelShadow_proj_alpha" "1.000000"
"GroupOffset1" "0"
"SendBandwidth" "10000000"
"GroupOffset2" "0"
"mipmapbias" "-1"
"musictype" "ima"
"DrawPortals" "1"
"CrosshairGreen" "255"
"ModelShadow_proj_MaxProjDist" "200.000000"
"GroupOffset3" "0"
"PVWeapons" "0.000000"
"ModelShadowAlpha" "96"
"consolealpha" "0.25"
"TextureDetail" "2.000000"
"ClientFXDetailLevel" "2"
"VS_WORLDMODELS_TRANSLUCENT" "256"
"GroupOffset4" "-2"
"MouseInvertY" "0"
"pvmodelaspect" "1.2"
"VS_LIGHTS" "64"
"GroupOffset5" "-2"
"updaterate" "60"
"bandwidthtargetclient" "1048576.000000"
"ModelShadowProjRes" "128.000000"
"GroupOffset6" "-2"
"ModelFullbrite" "0"
"ModelLODOffset" "0"
"CrosshairBlue" "255"
"LeanCenterTime" "0.2"
"DebugLevel" "0"
"ShadowDetail" "2"
"AxisForwardBackwardDeadZone" "0.200000"
"DynamicLightWorld" "0"
"CloudMapLight" "1"
"FixedAxisPitch" "0.000000"
"PreCacheAssets" "1"
"screenheight" "960"
"VS_MODELS_TRANSLUCENT" "512"
"TripleBuffer" "1"
"HUDLayout" "0"
"prediction" "1"
"defaultsoundmultiplier" "0.750000"
"performancelevel" "3"
"AxisYawDeadZone" "0.030000"
"musicenable" "1"
"FontWidthHeightRatio" "0.500000"
"CrosshairColorB" "1.000000"
"32BitLightMaps" "1"
"weaponssoundmultiplier" "1.000000"
"DynamicLight" "1.000000"
"CrosshairDynamic" "1"
"CrosshairRed" "31"
"ImpactFXLevel" "2"
"PerformanceConfig" ".CustomConfig"
"soundenable" "1"
"ModelAdd" "50 50 50"
"WarbleScale" ".95"
"LookUpRate" "2.500000"
"Gore" "1"
"pvmodelfov" "65"
"BindingNumbers" "1"
"EnableWeatherFX" "1"
"HeadBob" "1.000000"
"DebrisFXLevel" "2"
"VS_WORLDMODELS" "512"
"PickupMessageDuration" "5.000000"
"LookSpring" "0.000000"
"ShellCasings" "0"
"MipmapDist" "375.000000"
"ShadowZRange" "17.000000"
"shadowlodoffset" "100.000000"
"CrosshairColorG" "0.874510"
"LightSaturate" "0.5"
"MessageDuration" "1.000000"
"ProfileName" "Player_0"
"WarbleSpeed" "15"
AddAction Forward 0
AddAction Backward 1
AddAction Activate 2
AddAction Reload 3
AddAction TurnAround 4
AddAction Duck 5
AddAction Jump 6
AddAction Speed 7
AddAction Fire 8
AddAction Strafe 9
AddAction Left 10
AddAction Right 11
AddAction RunLock 12
AddAction StrafeLeft 13
AddAction StrafeRight 14
AddAction LookUp 16
AddAction LookDown 17
AddAction LeanLeft 18
AddAction LeanRight 19
AddAction Weapon_1 20
AddAction Weapon_2 21
AddAction Weapon_3 22
AddAction Weapon_4 23
AddAction Weapon_5 24
AddAction Weapon_6 25
AddAction Weapon_7 26
AddAction Weapon_8 27
AddAction Weapon_9 28
AddAction Weapon_10 29
AddAction Weapon_11 30
AddAction Weapon_12 31
AddAction Weapon_13 32
AddAction Weapon_14 33
AddAction Weapon_15 34
AddAction Weapon_16 35
AddAction Weapon_17 36
AddAction Weapon_18 37
AddAction Weapon_19 38
AddAction Weapon_20 39
AddAction Weapon_21 40
AddAction Weapon_22 41
AddAction Weapon_23 42
AddAction Weapon_24 43
AddAction Weapon_25 44
AddAction Weapon_26 45
AddAction Weapon_27 46
AddAction Weapon_28 47
AddAction Weapon_29 48
AddAction Weapon_30 49
AddAction Weapon_31 50
AddAction Weapon_32 51
AddAction Weapon_33 52
AddAction Weapon_34 53
AddAction Weapon_35 54
AddAction Weapon_36 55
AddAction Weapon_37 56
AddAction Weapon_38 57
AddAction Weapon_39 58
AddAction Weapon_40 59
AddAction NextAmmo 60
AddAction ZoomIn 61
AddAction ZoomOut 62
AddAction QuickSave 64
AddAction QuickLoad 65
AddAction PrevWeapon 66
AddAction NextWeapon 67
AddAction Score 68
AddAction Mission 69
AddAction MouseAim 70
AddAction CursorTog 71
AddAction CenterView 72
AddAction HolsterWeapon 73
AddAction SendMessage 74
AddAction IncLayout 75
AddAction DecLayout 76
AddAction Inventory 77
AddAction NextWeapon_1 78
AddAction NextWeapon_2 79
AddAction NextWeapon_3 80
AddAction NextWeapon_4 81
AddAction NextWeapon_5 82
AddAction NextWeapon_6 83
AddAction Choose_1 84
AddAction Choose_2 85
AddAction Choose_3 86
AddAction Choose_4 87
AddAction Choose_5 88
AddAction Choose_6 89
AddAction DuckLock 92
AddAction LastWeapon 93
AddAction CompassToggle 101
AddAction ViewKeys 102
AddAction ViewIntel 103
AddAction MoveBody 104
AddAction Flashlight 105
AddAction Radio 106
AddAction LeaveUnassigned 201
AddAction Axis3 -3
AddAction Axis2 -2
AddAction Axis1 -1
AddAction AxisYaw -10001
AddAction AxisPitch -10002
AddAction AxisLeftRight -10003
AddAction AxisForwardBackward -10004
AddAction TeamMessage 94
enabledevice "##keyboard"
rangebind "##keyboard" "##21" 0.000000 0.000000 "TeamMessage"
rangebind "##keyboard" "##20" 0.000000 0.000000 "SendMessage"
rangebind "##keyboard" "##47" 0.000000 0.000000 "Radio"
rangebind "##keyboard" "##40" 0.000000 0.000000 "CompassToggle"
rangebind "##keyboard" "##15" 0.000000 0.000000 "Mission"
rangebind "##keyboard" "##25" 0.000000 0.000000 "Score"
rangebind "##keyboard" "##23" 0.000000 0.000000 "ViewIntel"
rangebind "##keyboard" "##49" 0.000000 0.000000 "ViewKeys"
rangebind "##keyboard" "##50" 0.000000 0.000000 "Inventory"
rangebind "##keyboard" "##44" 0.000000 0.000000 "ZoomIn"
rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView"
rangebind "##keyboard" "##208" 0.000000 0.000000 "LookDown"
rangebind "##keyboard" "##200" 0.000000 0.000000 "LookUp"
rangebind "##keyboard" "##38" 0.000000 0.000000 "Flashlight"
rangebind "##keyboard" "##34" 0.000000 0.000000 "MoveBody"
rangebind "##keyboard" "##45" 0.000000 0.000000 "LastWeapon"
rangebind "##keyboard" "##35" 0.000000 0.000000 "HolsterWeapon"
rangebind "##keyboard" "##27" 0.000000 0.000000 "PrevWeapon"
rangebind "##keyboard" "##26" 0.000000 0.000000 "NextWeapon"
rangebind "##keyboard" "##33" 0.000000 0.000000 "NextAmmo"
rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload"
rangebind "##keyboard" "##42" 0.000000 0.000000 "Activate"
rangebind "##keyboard" "##29" 0.000000 0.000000 "DuckLock"
rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock"
rangebind "##keyboard" "##18" 0.000000 0.000000 "LeanRight"
rangebind "##keyboard" "##16" 0.000000 0.000000 "LeanLeft"
rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround"
rangebind "##keyboard" "##46" 0.000000 0.000000 "Duck"
rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump"
rangebind "##keyboard" "##56" 0.000000 0.000000 "Strafe"
rangebind "##keyboard" "##205" 0.000000 0.000000 "Right"
rangebind "##keyboard" "##203" 0.000000 0.000000 "Left"
rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight"
rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft"
rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward"
rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward"
rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave"
rangebind "##keyboard" "##67" 0.000000 0.000000 "QuickLoad"
rangebind "##keyboard" "##12" 0.000000 0.000000 "IncLayout"
rangebind "##keyboard" "##13" 0.000000 0.000000 "DecLayout"
rangebind "##keyboard" "##7" 0.000000 0.000000 "Choose_6" 0.000000 0.000000 "NextWeapon_6"
rangebind "##keyboard" "##6" 0.000000 0.000000 "Choose_5" 0.000000 0.000000 "NextWeapon_5"
rangebind "##keyboard" "##5" 0.000000 0.000000 "Choose_4" 0.000000 0.000000 "NextWeapon_4"
rangebind "##keyboard" "##4" 0.000000 0.000000 "Choose_3" 0.000000 0.000000 "NextWeapon_3"
rangebind "##keyboard" "##3" 0.000000 0.000000 "Choose_2" 0.000000 0.000000 "NextWeapon_2"
rangebind "##keyboard" "##2" 0.000000 0.000000 "Choose_1" 0.000000 0.000000 "NextWeapon_1"
enabledevice "##mouse"
rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "PrevWeapon" 0.100000 255.000000 "NextWeapon"
rangebind "##mouse" "##4" 0.000000 0.000000 "Activate"
rangebind "##mouse" "##3" 0.000000 0.000000 "Fire"
rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1"
scale "##mouse" "##x-axis" 0.003500
rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2"
scale "##mouse" "##y-axis" 0.003500
ModelAdd 0.000000 0.000000 0.000000
Thank u very much for your help !
LOL
did you just like copy & paste EVERYTHING?
Yes , From a .CFG (Config) File!
Or should I just upload the Cfg to here for you?
Here, Ive found some wallhack stuff when i change: DRAW WORLD to 0!! Only PROBLEM Is I cant walk cause I dont see the walls. I need to SEE WALLS but STAY Seeing enemys THROUGH It!
what game is that...seems so damm easy to hax it..., and btw wrong section, and to get excellent help, get VIP, hell, they might even do it for u..XD
Yes its pretty OLD game and no protection or something ..
Only I need to know how I hax it !!!!!!!!?????????????? Please help !:P
I just have to change something in this Config file of my ABOVE post..
This in the screenshot is what i want but only I need some walls I can see so i can walk rightly.. but I need to see the other players like this
with out a good D3D hook hack to that game, you cant have the walls up while seeing other players
Hip Hop thread Part 1 (No Longer Updated): https://www.mpgh.net/forum/316-music-...-hop-list.html
Part 2 (No Longer Updated): https://www.mpgh.net/forum/2-general/...ad-pt-2-a.html
Part 3: COMING SOON
Aww Ok too bad.. its some unknown game and I dont know how 2 make D3D for this game? (Called No one lives forever 2).
Anyone knows some good site where I can make a good D3D Hack for This game above??
I could - but what is this game?
THE EYE OF AN ADMINISTRATOR IS UPON YOU. ANY WRONG YOU DO IM GONNA SEE, WHEN YOU'RE ON MPGH, LOOK BEHIND YOU, 'CAUSE THATS WHERE IM GONNA BE
"First they ignore you. Then they laugh at you. Then they fight you. Then you lose.” - Dave84311
HAVING VIRTUAL DETOX
Awsome if U would help me
Its a shooter , Pretty old one but very good at a review i saw (9.5).
Name: No one lives forever 2.
Any more u need to know?? Tell me if u need any other files from the game map or something
dave can u get me a cracked nolf2?
not just a nocd but the whole cracked game
the graphix are a little worse than warrock but if theres no protection i mite actually learn to hack
cause its easy on fun games without needing a bypass isnt it?
cause i cant learn to hack on shit flash games..
im jsut not used to them
so yea pl0x get me it