I am in the process of developing an aimbot for an FPS game I play, and I need a bit of assistance. I need two things at this moment, the players angles who is playing the game, and access to a list of players who are nearby. My issue lies in the list of players, there is nothing shared in common with the location of each player. Their positions are a static byte offset from their name, but the players themselves do not have a static byte offset between eachother. This would lead me to believe that players are stored in a linked list rather than something like an array or vector. What can I do to get access to all players in this game? what are some methods?