im not sure why they would... but its nexon.... LOL
anyways. it just saves a little bit of time
So some of you may already know about the memory 'death scan' being removed however as i was building my menu hack i noticed something else.... GameStatus check has been removed too! I tested my ptc without calling any ingame function or gamestatus and it worked in 3 different games.
Any idea why nexon has taken these out?
im not sure why they would... but its nexon.... LOL
anyways. it just saves a little bit of time
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I can't say much about the "death scan", but I haven't been using gamestatus for months anyway, except for special cases. Maybe they made major modifications around the sections that those addresses were needed?
Currently coding applications in Java and C++.
"It is change, continuing change, inevitable change, that is the dominant factor in society today. No sensible decision can be made any longer without taking into account not only the world as it is, but the world as it will be." -Isaac Asimov
However, it takes more time to remove the code from my hack as updateing the bypass lol.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
arun823 (11-23-2012)
LOL, they don't even do game status checks for ptc hacks. However they still do the usual CRC Cshell scan when entering a match for any modified bytes. In other words, you still need the game status check for memory hacks or a hack which loads a class only ingame else it will crash. Unless if you have the bypass like me, you wouldn't need the game status address at all
Reversing is the only way to move forward.
The bypass that Burito posted still works. It'll work for whatever is left inside the content area.
They removed the GameStatus check and the scan on when you die.
Don't know why. Guess they figured that we all know how to easily get around it, and it's just reducing performance.
There's no "bypass" needed for this anymore. So arun stop bullshitting
However, its better to check for game status anyway.
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
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Oh, didn't know when @Redux said that they removed the Game Status check they even took out the CRC Check when the game loads. Still I have way too many game status checks in my hack, so I think I'll just keep em in there
Reversing is the only way to move forward.
Try modifyng Engine.exe code and see what's happen... you will get the answer of why nexon selfmade memory check has gone lol
arun823 (11-24-2012),[MPGH]Flengo (11-23-2012)
lols
if they removed those checks, i can make hacks again XD
commando: You're probably the best non-coder coder I know LOL
Last edited by arun823; 11-24-2012 at 11:29 AM.
Reversing is the only way to move forward.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
[MPGH]Flengo (11-24-2012)
I Read All Of My PM's & VM'sIf you need help with anything, just let me know.
Staff Administrator Since 10.13.2019
Publicist Since 04.04.2015
Middleman Since 04.14.2014
Global Moderator Since 08.01.2013
Premium Since 05.29.2013
Minion+ Since 04.18.2013
Combat Arms Minion Since 12.26.2012
Contributor Since 11.16.2012
Member Since 05.11.2010
gcarter98 (11-26-2012)