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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Europe Hacks › CrossFire Europe Hack Source Code › CFEU Addy's 4/01/2013

CFEU Addy's 4/01/2013

Posts 1–2 of 2 · Page 1 of 1
|Zeus|
|Zeus|
CFEU Addy's 4/01/2013
Code:
-~-~-~-~--|Zeus| CF ADDY LOGGER -~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--


#define DIPEngine1             0x004B76C2
#define DIPEngine2             0x004B5EBD
#define EndSceneEngine             0x004562AF
#define PresentEngine             0x004C797F
#define WallHack             0x6DDD94
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
#define WeaponPtr             0xD48844
#define BPlayerInfoPtr             0xCE1710
#define FallDamagePtr             0xD48824
#define DamageZonePtr             0x3F9264
#define WallPtr             0xD4882C
#define PtcPtr                 0x45F4CC
#define ClientShell             0x46D2A0
#define PtcOffset             0x200
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
#define DamagePerMeter             0x4
#define MovementDuckWalkRate         0xC
#define C4DefuseTime             0x80
#define MaxCanDefuseDistance         0x84
#define CharacterHiddenAlpha         0x88
#define CharacterHiddenWalkAlpha     0x8C
#define CharacterHiddenRunAlpha     0x90
#define BulletPosOffset         0x3528
#define ShotReactYaw             0x3538
#define ShotReactPitch             0x3708
#define DetailReactPitchShot         0x1060
#define DetailReactYawShot         0x11C8
#define DetailPerturbShot         0xEF8
#define PerturbMin             0x53C
#define PerturbMax             0x6A4
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
#define KnifeNormalRange         0xA58
#define KnifeBigshotRange         0xA7C
#define KnifeNormalRange2         0xA98
#define KnifeBigshotRange2         0xABC
#define KnifeNormalAniRate         0xA6C
#define KnifeBigshotAniRate         0xA94
#define KnifeNormalAniRate2         0xAB4
#define KnifeBigshotAniRate2         0xAD8
#define KnifeNormalAngle         0xA64
#define KnifeBigshotAngle         0xA88
#define KnifeNormalAngle2         0xAA4
#define KnifeBigshotAngle2         0xAC8
#define KnifeNormalAmmoDamage         0xC00
#define KnifeBigshotAmmoDamage         0xC0C
#define KnifeNormalAmmoDamage2         0xC18
#define KnifeBigshotAmmoDamage2     0xC24
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
#define Range                 0x80C
#define AmmoDamage             0x81C
#define Knockback             0x3CCC
#define ReloadAnimRatio         0xC38
#define MoveSpeedPenalty         0xB10
#define ZoomInMoveSpeedPenalty         0x3948
#define MovePenaltyForDelayFire     0x394C
#define DamageCameraPenalty         0x3910
#define TextureType             0x574
#define EdgeShotEnabled         0x568
#define WallShotEnabled         0x56C
#define PerfectWallShotEnabled         0x570
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
#define AttackMoveTypeRunningLSidePercentage         0x1BC
#define AttackMoveTypeRunningRSidePercentage         0x1C0
#define AttackMoveTypeWalkingLSidePercentage         0x1C4

-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
-~-~-~-~---~-~-~-~---~-~-~-~---~-~-~-~--
END LOG
#1 · 13y ago
labros45
labros45
I dont have a clue about making hacks etc.Since you can find the source codes im pretty sure you can make a menu,please do it.
#2 · 13y ago
Posts 1–2 of 2 · Page 1 of 1

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