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  1. #1
    wut12345's Avatar
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    Post Bunny Hop Script Undetected

    alias bhop_bind "+jump;wait 2;-jump;wait 2;bhop_jump"
    alias bhop_alias "alias bhop_jump bhop_bind"
    alias bhop_stop "alias bhop_jump"
    alias +bhop "bhop_alias;bhop_jump"
    alias -bhop "bhop_stop;-jump"


    //The bind
    bind space +bhop


    echo This Guy on Fpsbanana

    Also Works For

    Counter Strike Source/GO
    Team Fortress 2

    I Found dis so i put it here
    Last edited by wut12345; 01-04-2013 at 09:09 PM.

  2. The Following 4 Users Say Thank You to wut12345 For This Useful Post:

    dj46563 (01-08-2013),GSYPlays (11-28-2015),MarineElite (01-28-2013),TF2Aimbot (01-04-2013)

  3. #2
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    um. this may be nooby but... how do i put it in. IK class scripts go into the individual script folder but what about a general script like this?
    Nvm I read another thread on how to with scripts
    Last edited by makelulz; 01-08-2013 at 02:49 PM. Reason: I looked around

  4. #3
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    Go to the command console in-game. If you don't know how, Go to Options and Enable the Dev. Console. Open with ~` key.

  5. #4
    Bioscence's Avatar
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    You can also put scripts into the autoexec.cfg file in Steam/Steamapps/Yourname/Team fortress 2/tf/cfg
    If you don't have an autoexec, copy one of the nine other cfg files and rename it to autoexec, then copy and paste this script into it.

    Also this will never be detected because it isn't a hack, instead it is just a user made binding config made with the engines provided commands.

  6. #5
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    wut12345's Avatar
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    Save as autoexec

  7. #6
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    im confused you just bind it in the console?

  8. #7
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    Quote Originally Posted by nickoissick View Post
    im confused you just bind it in the console?
    copy and paste the bunnyhop script saveas autoexec.cfg put the autoexec file in cfg folder

    open tf2 join a server and hold space

  9. #8
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    Never knew about this before another thing to try out next time I play TF2.

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