Sig scans are for the addresses, If you have the Sig Scanner. You can add these so that you don't have to update the addresses, it will do it automaticly.
I 'learned' how to get sigscans via using a plugin (yes, call me a noob ._. w/e) and I got it for nametags, superbullets, etc.
However, my norecoil + weaponrange sigscans are wrong I think (When I enable them in game, i still have recoil/ same range)
Do I need to get scans for all the no recoil addresses? Or can I just use it for one? (I get one NoRecoil address using a logger)
Are these wrong? ( Nametags, Superbullets, GameStatus and other ones i found do work, it's just these)
0xbb6000
"\xD9\x44\x24\x14\xD8\xD1\xDF\xE0\xDD\xD9\xF6\xC4\ x41" , "xxxxxxxxxxxxx"
//No recoil
0xbb6000
"\x8B\x80\x00\x00\x00\x00\x89\x44\x24\x0C\x8B\x82\ x00\x00\x00\x00\xFF\xD0\x3B\xC3" , "xx????xxxxxx????xxxx"
// Weapon range 1
0xbb6000
"\x8B\x80\x00\x00\x00\x00\x89\x44\x24\x0C\x8B\x82\ x00\x00\x00\x00\xFF\xD0\x3B\xC3" , "xx????xxxxxx????xxxx"
// Weapon range 2
Sig scans are for the addresses, If you have the Sig Scanner. You can add these so that you don't have to update the addresses, it will do it automaticly.
Make sure your scans are returning a valid address first before you try to implement it directly in your hack.
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