wow. Cool Menu.
I would suggest to release the source , but do whatever you want.
EDIT : also why not a ON/OFF BUTTON ? (GREEN/RED)
@Kenshin13 @Nsane-,
Ok so I finally got a Sub Menu system Working and I have to say i made this menu really well. However there is a little bug in it you have to go make sure you go back to the top before going to main menu or else it freaks out and enables random shit lol..
i will add a nice little GUI to see the enabled features this way u know what has been enabled..(Besides it showing text on screen saying its enabled)
right now everything works ok but its still alittle buggy but i wil fix this in time..
I just want to know what your guys comments are
I Also want to know if I should Release the Source or just the Hack itself... I may make This VIP Have not decided yet.....
Please be patient the video is still uploading..
For some reason it says 1 hour and im not waiting an hour to make a post so...
Here is a pic at least for now..
do not approve Attatchment I keep doing that by mistake.. sorry
Last edited by XiAtomikiX; 02-22-2013 at 07:02 PM.
wow. Cool Menu.
I would suggest to release the source , but do whatever you want.
EDIT : also why not a ON/OFF BUTTON ? (GREEN/RED)
Last edited by mwxplayer; 02-23-2013 at 09:20 AM.
I Probably release the source but note this is a menu only the stuff in the menu is empty you have to use your coding shizzit for that..
this is only the one and Only Sub Menu system. it is sort of based off of Insanes original menu style
I could do a on/ off button but that kinda defeats the purpose of this menu. just saying
cus then i would just do something like this..
and
its for both Tekno and 4d1Originally Posted by asuma991r
Last edited by XiAtomikiX; 02-23-2013 at 05:23 PM.
XiAtomikiX (02-23-2013)
Just a question about the features (I know I'm curious)
How does the game crasher work?
I know and use NH9's Triple threat (with the hacked title that you enable/disable in the menu)
And also use @Kenshin13's ***k TeknoMW3 Version 1.0 to crash people by the chat, that you enable ingame.
But how does -this one- work exactly?
Another little question, does the random name gives you the "........" nick or just random letters and numbers?
I can't wait for the release, good luck man!
This could be better spam..
Code:static char* Spam_[] = { "say ^3Player %s ^1got ^5owned\n" , "say ^3Player %s ^1got ^pwned\n" ,"say ^3Player %s ^1got ^6faked\n" }; bool Ignore = false; if (!Ignore) { char Buffer[100]; sprintf(Buffer,"userinfo \"\\name\\%s\"\n", Client[TargetClientNumber]->Name ); Engine.SendCommandToConsole(Buffer); static char* Spam___[ARRAYSIZE(Spam_)]; for (INT C = 0; C < ARRAYSIZE(Spam_); C++ ) sprintf ( Spam___[C] , Spam_[C] , Client[TargetClientNumber]->Name ); DWORD Rand = (rand() % sizeof(Spam_)); static char* ok = Spam___[Rand]; Engine.SendCommandToConsole (ok); Ignore = true; }