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  1. #1
    059's Avatar
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    Question Make autofire continue if window focus is lost

    Hey, I'm looking for a way to make autofire continue to shoot, and not stop, if window focus is lost. I am able to do this if I have two monitors, and I went fullscreen in one, I could turn autofire on and switch to my other monitor and it would still fire in the other one.

    Can you "tell" a client that it is in fullscreen?

    Any ideas?

    Thanks.
    Last edited by 059; 03-01-2013 at 10:30 PM.

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    I do this by clicking and holding, dragging onto the inventory pane, then releasing the click. This causes my character to shoot in the direction of my mouse at all times (ignoring autoaim) and allowing me to fire while I am viewing another window. Note, this only works for me while using fullscreen.

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    Quote Originally Posted by emailbrandon View Post
    I do this by clicking and holding, dragging onto the inventory pane, then releasing the click. This causes my character to shoot in the direction of my mouse at all times (ignoring autoaim) and allowing me to fire while I am viewing another window. Note, this only works for me while using fullscreen.
    Are you able to then go to your desktop, or go to firefox, or something, and when you switch back to realm, you're still shooting? I'm not :/

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    I know this problem, when i type something to a friend over skype i have to enable auto-shoot again, and again ;p

    Thats why i dont use auto-shoot anymore..
    Last edited by Mitcheel; 03-02-2013 at 04:43 AM.

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    I am, but only if i used fullscreen and alt-tab.

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    Quote Originally Posted by 059 View Post
    Hey, I'm looking for a way to make autofire continue to shoot, and not stop, if window focus is lost. I am able to do this if I have two monitors, and I went fullscreen in one, I could turn autofire on and switch to my other monitor and it would still fire in the other one.

    Can you "tell" a client that it is in fullscreen?

    Any ideas?

    Thanks.
    If you know how to use rabcdasm then here it is:
    - Open com/company/assembleegameclient/game/_-VS.class.asasm
    - Remove lines 378-381:
    Code:
          getlocal0
          pushfalse
          initproperty        QName(PrivateNamespace("*", "com.company.assembleegameclient.game:_-VS#0"), "_-0iq")
    I haven't tested it but I'm pretty sure it works. Good luck.

  7. The Following User Says Thank You to DatCoder For This Useful Post:

    059 (04-05-2013)

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