Originally Posted by
059
Hey, I'm looking for a way to make autofire continue to shoot, and not stop, if window focus is lost. I am able to do this if I have two monitors, and I went fullscreen in one, I could turn autofire on and switch to my other monitor and it would still fire in the other one.
Can you "tell" a client that it is in fullscreen?
Any ideas?
Thanks.
If you know how to use rabcdasm then here it is:
- Open com/company/assembleegameclient/game/_-VS.class.asasm
- Remove lines 378-381:
Code:
getlocal0
pushfalse
initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.game:_-VS#0"), "_-0iq")
I haven't tested it but I'm pretty sure it works. Good luck.