https://www.mpgh.net/forum/308-call-d...ombie-mod.html
Here the BSZ mod already has it in there.
need some help with the next,
Add a 8-Shot to my Server,
i found the code,
https://www.mpgh.net/forum/308-call-d...40-8-shot.html
But i dont know how to add it to my server, what to add where,
I would also like,
that the last survivor has an 9mm with AC130 bullets
if you can do one of those two i would love you
https://www.mpgh.net/forum/308-call-d...ombie-mod.html
Here the BSZ mod already has it in there.
i need it in my own mod im using atm, But i did the spas ac130 now, can you explain how to do the 9mm?
On last alive it would be something like this
Code:self takeAllWeapons(); self _clearPerks(); self giveWeapon("beretta_mp", 0, true); self switchToWeapon("beretta_mp"); currentweapon = self GetCurrentWeapon(); self GiveMaxAmmo("beretta_mp"); self thread urname();
And this would be placed anywhere
Code:urname() { self endon("death"); for(;;) { self waittill( "weapon_fired" ); self.curWeap = self getCurrentWeapon(); if (isSubStr(self.curWeap, "beretta_mp")) { MagicBullet( "ac130_25mm_mp", self getTagOrigin("tag_eye"), self GetCursorPos(), self ); } } }
both in the _rank.gsc, And its like a 9mm with ac130 shot ?
And where do i excatly have to put it under, could you be more specific
Last edited by aagje323; 03-08-2013 at 01:15 PM.
THIS
urname()
{
self endon("death");
for(;
{
self waittill( "weapon_fired" );
self.curWeap = self getCurrentWeapon();
if (isSubStr(self.curWeap, "beretta_mp"))
{
MagicBullet( "ac130_25mm_mp", self getTagOrigin("tag_eye"), self GetCursorPos(), self );
}
}
}
Can be pasted anywhere in _rank.gsc
THIS
self takeAllWeapons();
self _clearPerks();
self giveWeapon("beretta_mp", 0, true);
self switchToWeapon("beretta_mp");
currentweapon = self GetCurrentWeapon();
self GiveMaxAmmo("beretta_mp");
self thread urname();
Can be pasted in your doDvars() or OnPlayerSpawned
Reply if you have anymore questions.
Please Reply /Solved If this answered your question.