Code:
Coder.Dias Logger
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[ Entry Points | Code Sizes | Off Sets ]
Engine Entry Point : 0x1000
Engine .code Size : 0x28A600
Engine .code Offset : 0x1000
CShell Entry Point : 0x1000
CShell .code Size : 0x625600
CShell .code Offset : 0x1000
ClientFX Entry Point : 0x1000
ClientFX .code Size : 0x57600
ClientFX .code Offset : 0x1000
#define LTClientEXE 0x48AA00
#define LTClientDLL 0x3782CB38
#define ADDR_D3D 0x8768F8
#define WeaponRange1 0x374AF249
#define WeaponRange2 0x374AF5C9
#define SuperBullets 0x374A98E9
#define NoRecoil 0x3745930C
#define NoReload 0x374AEFC1
#define EspName1 0x37234A49
#define EspName2 0x37234ACF
#define LTClientDLL 0x3782CB38
#define RapidFire 0x374AFD25
#define RemoteKill1 0x374AF371
#define RemoteKill2 0x374AF372
#define RemoteKill3 0x374AF6F1
#define RemoteKill4 0x374AF6F2
#define RapidFire 0x374AFD25
#define PlayerStatus 0x3784A0C0
#define S2S 0x46A910
[ Adress PTC ]
#define Jump 0x3781E7E4
#define ActivationDistance 0x37823E6C
#define BaseMoveAccel 0x3781E6C4
#define StartAccel 0x3781E6E8
#define MaxAccel 0x3781E70C
#define AccelInc 0x3781E730
#define WalkVel 0x3781E754
#define FRunVel 0x3781E778
#define BRunVel 0x3781E79C
#define SRunVel 0x3781E7C0
#define Gravity 0x3781E388
#define DuckVel 0x3781E808
#define Tracers 0x37824640
#define FPS 0x3781ADE0
Busca feita em 719ms.
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