Page 2 of 12 FirstFirst 1234 ... LastLast
Results 16 to 30 of 170
  1. #16
    crackdamn's Avatar
    Join Date
    Feb 2013
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by marcusant View Post
    .xadd [id] to add
    .xdel [id] to remove
    .xclear to clear

    You can find the IDs by hovering over the item in NEI (the item list on the right of the screen)

    Wont ppl on the server see you type that? that would be a shame. But thanks for a good looking modpack =)

  2. #17
    Tassadaritze's Avatar
    Join Date
    Nov 2010
    Gender
    female
    Posts
    26
    Reputation
    10
    Thanks
    1
    My Mood
    Yeehaw
    I believe it gets automatically hidden.

  3. The Following User Says Thank You to Tassadaritze For This Useful Post:

    crex (04-06-2013)

  4. #18
    marcusant's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    73
    Reputation
    14
    Thanks
    1,371
    My Mood
    Sleepy
    Quote Originally Posted by crackdamn View Post
    Wont ppl on the server see you type that? that would be a shame. But thanks for a good looking modpack =)
    Anything that starts with a period gets hidden unless preceded by .say

  5. #19
    VirusRag's Avatar
    Join Date
    Jan 2013
    Gender
    male
    Posts
    14
    Reputation
    10
    Thanks
    0
    My Mood
    Bored
    What happened to the minimap in FTB ?
    No controls keys in options and vanished from standard GUI.

    my waypoints :'(

  6. #20
    qaz74107410's Avatar
    Join Date
    Nov 2011
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    My Mood
    Worried
    Quote Originally Posted by marcusant View Post
    .xadd [id] to add
    .xdel [id] to remove
    .xclear to clear

    You can find the IDs by hovering over the item in NEI (the item list on the right of the screen)
    How to add block ID like XXX:X (EX. 249:1 = Copper Ore)

    It don't work ..

    [/dev/null][ERROR]Syntax: .xadd [id]

  7. #21
    bitchstewie's Avatar
    Join Date
    Sep 2012
    Gender
    male
    Posts
    0
    Reputation
    10
    Thanks
    0
    Why when I load the modpack on FTB (direwolf20 5.2.1) it says on the console "Loading minecraft class" but dont change or update anymore??

  8. #22
    marcusant's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    73
    Reputation
    14
    Thanks
    1,371
    My Mood
    Sleepy
    Quote Originally Posted by qaz74107410 View Post
    How to add block ID like XXX:X (EX. 249:1 = Copper Ore)

    It don't work ..
    Add the number before the colon (the copper that actually spawns on most packs is actually ID 2001)

    ---------- Post added at 08:51 PM ---------- Previous post was at 08:50 PM ----------

    Quote Originally Posted by bitchstewie View Post
    Why when I load the modpack on FTB (direwolf20 5.2.1) it says on the console "Loading minecraft class" but dont change or update anymore??
    Update your Java, this needs Java 7

  9. The Following User Says Thank You to marcusant For This Useful Post:

    qaz74107410 (04-15-2015)

  10. #23
    gr4v3yn3rd's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    13
    Reputation
    10
    Thanks
    0
    My Mood
    In Love
    Glitch: Nofall/Criticals when you try to break a block you take the fall damage!!!!

  11. #24
    marcusant's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    73
    Reputation
    14
    Thanks
    1,371
    My Mood
    Sleepy
    Quote Originally Posted by gr4v3yn3rd View Post
    Glitch: Nofall/Criticals when you try to break a block you take the fall damage!!!!
    That is a bug that unfortunately cannot be fixed at the moment.

  12. #25
    gr4v3yn3rd's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    13
    Reputation
    10
    Thanks
    0
    My Mood
    In Love
    Is the client still open source, assuming it is anything like a normal client... It cant be to hard to fix just take a little but I can look :3

    Edit: Or can it be decompiled
    Last edited by gr4v3yn3rd; 04-06-2013 at 07:34 PM.

  13. #26
    marcusant's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    73
    Reputation
    14
    Thanks
    1,371
    My Mood
    Sleepy
    Quote Originally Posted by gr4v3yn3rd View Post
    Is the client still open source, assuming it is anything like a normal client... It cant be to hard tole but I can look :3

    Edit: Or can it be decompiled
    It is open source but I have not had a chance to upload the new code. Trust me, there is nothing to look into. Some mod overwrites the fall distance checking, so if I use a constant true, you would take fall damage every block the you fall (not just when you hit ground), and if you set a constant false, it takes a long time to break blocks (server sided). So what I had to do is have it always say you are off ground unless you are breaking a block. Sending the flying true packet also does not work.

  14. #27
    gr4v3yn3rd's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    13
    Reputation
    10
    Thanks
    0
    My Mood
    In Love
    Which other hack is interfering do you know?

  15. #28
    marcusant's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    73
    Reputation
    14
    Thanks
    1,371
    My Mood
    Sleepy
    Quote Originally Posted by gr4v3yn3rd View Post
    Which other hack is interfering do you know?
    It isn't a hack, it is that forge added its own server sided fall distance management that makes avoiding fall damage much harder.

    ---------- Post added at 11:16 PM ---------- Previous post was at 11:14 PM ----------

    Quote Originally Posted by VirusRag View Post
    What happened to the minimap in FTB ?
    No controls keys in options and vanished from standard GUI.

    my waypoints :'(
    This overrides every voxel mod that uses lightloader because they interfere with functions of the client. You can just disable the client and the map would be back.

    ---------- Post added at 11:18 PM ---------- Previous post was at 11:16 PM ----------

    Quote Originally Posted by Tassadaritze View Post
    Getting this error whenever I try to play a world after installing modpack.jar. And the game stops responding.
     
    2013-04-06 15:29:05 [SEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
    2013-04-06 15:29:05 [INFO] [STDERR] Exception in thread "Server thread" java.lang.RuntimeException: The ForgeModLoader state engine is invalid
    2013-04-06 15:29:05 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.transition(Load Controller.java:122)
    2013-04-06 15:29:05 [INFO] [STDERR] at cpw.mods.fml.common.Loader.serverStopped(Loader.ja va:780)
    2013-04-06 15:29:05 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.handleServerS topped(FMLCommonHandler.java:469)
    2013-04-06 15:29:05 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(Minecraft Server.java:559)
    2013-04-06 15:29:05 [INFO] [STDERR] at fy.run(ThreadMinecraftServer.java:16)
    During my porting of optifine, I broke single player. Right now I don't really have the time to fix it, but I plan on doing so later.

  16. The Following User Says Thank You to marcusant For This Useful Post:

    Tassadaritze (04-06-2013)

  17. #29
    zombicidalkeys's Avatar
    Join Date
    Mar 2013
    Gender
    male
    Location
    Inside You.
    Posts
    283
    Reputation
    39
    Thanks
    133
    My Mood
    Flirty
    I like the FlyBypass and the NoCheat on this.

    [/CENTER]

  18. #30
    talua's Avatar
    Join Date
    Aug 2010
    Gender
    female
    Posts
    50
    Reputation
    10
    Thanks
    9
    My Mood
    Angelic
    Quote Originally Posted by marcusant View Post
    Anything that starts with a period gets hidden unless preceded by .say
    Still typos are deadly... k.ey set minespeed or key set killaura proves awful. Lucky me noone was on the server at the moment, but having to do this and also add the xray values on each client restart really raises the chance for next typo to strike. And I know its bound to happen as I get used to my new full sized keyboard. I know I asked for this before, but can you make a console for entering the commands there instead of the chat?
    Could the Array list of active mods be hidden so I could take screenshots of chats or people doing stuff without worries? I had an awesome screenshot of a bastard everybody hated breaking the rules and I almost got rid of him for all of us but I couldn't use the screenshot I took as it had clearly visible No Fall and Kill Aura on it. It's all for a little peace of mind, and prevent some accidents. Ya know
    Schools out today, Yahoo!! But my courses are on-line... oh fu** >.<

Page 2 of 12 FirstFirst 1234 ... LastLast

Similar Threads

  1. Replies: 14
    Last Post: 05-24-2013, 07:58 PM
  2. [Outdated] [1.4.7][FTB][Client] /dev/null (Works With Almost Any Modpack)
    By marcusant in forum Minecraft Hacks & Cheats
    Replies: 91
    Last Post: 04-04-2013, 09:01 PM
  3. [Request] multi-client method for S.U.N
    By whyl in forum Hack Requests
    Replies: 0
    Last Post: 10-12-2009, 03:21 PM
  4. im need bypass client hook for combat arms plz
    By puchas7 in forum Combat Arms Hacks & Cheats
    Replies: 11
    Last Post: 07-03-2009, 10:02 PM
  5. im need bypass client hook for combat arms plz
    By puchas7 in forum Combat Arms Europe Hacks
    Replies: 2
    Last Post: 03-09-2009, 04:30 AM