Baixa o logger do gellin, nele tu acha algumas
Bom vou contar porque estou aqui!
Estou criando um logger mais ele ta simples de mais e precisava se alguém pudesse me passar algumas sign scan's, claro que não esqueceria de por nos créditos!
dwGlassWalls
dwLTClientDLL
dwGameStatus
dwDeviceGame
dwPlayerManager
dwCameraUpdate
dwDIPEngine
dwLTClientEXE
dwDrawPrimitive
dwSendToServer
dwPlayerStatus
Eu tenho o PlayerManager e DIPEngine só que quando peguei o endereços e fui comparar com os de outro logger aqui são muito diferentes!
Bom se alguém puder passar algumas dessas ou todos ficaria muito feliz e grato!
Resposta status
Aguardando...
Last edited by Define.Void; 04-12-2013 at 08:24 PM.
Baixa o logger do gellin, nele tu acha algumas
The rest you can find through public addresses or Gellin's logger.Code:cGameClientShell *pGameClientShell = *(cGameClientShell**)ADDR_GCS; cPlayerManager *pPlayerManager = (cPlayerManager*)pGameClientShell->GetPlayerManager(); DWORD ADDR_PLAYERSTATUS = pPlayerManager + 0x30;
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Define.Void (04-12-2013)
Ve se o PlayerManager está correto
#define PATT_PlayerManager "\x8B\x0D\x00\x00\x00\x00\x8B\xB9\x00\x00\x00\x00\ x85\xFF\x75\x0C\x5F\x5B\x33\xC0"
#define MASK_PlayerManager "xx????xx????xxxxxxxx"
@Flengo sabe alguns tópicos onde posso encontrar sigs scan's ?
Last edited by Define.Void; 04-12-2013 at 05:03 PM.
Existe um monte de tópico na área de Coding Sources de CANA só procurar. Aqui alguns:
https://www.mpgh.net/forum/207-combat...-9-2012-a.html
https://www.mpgh.net/forum/207-combat...addresses.html
https://www.mpgh.net/forum/207-combat...-s2s-more.html
https://www.mpgh.net/forum/207-combat...sig-scans.html
https://www.mpgh.net/forum/397-combat...e-sigscan.html
PlayerStatus:
Nesse menu no USSR's pode encontrar várias sings scans também:Code:this->dwPlayerState = Main->Tools->FindPattern(this->dwCShellEntryPoint, this->dwCShellCodeSize, (BYTE*) "\x56\x8B\xF1\xE8\x00\x00\x00\x00\xC7\x06\x00\x00\x00\x00\x89\x35\x00\x00\x00\x00\x8B\xC6\x5E\xC3", "xxxx????xx????xx????xxxx"); this->dwPlayerState = *(DWORD*)*(DWORD*)(this->dwPlayerState + 16) + 0xB8;
https://www.mpgh.net/forum/207-combat...-d3d-menu.html
Last edited by _Debug_; 04-12-2013 at 05:36 PM.
Define.Void (04-12-2013)
Alguns endereços do meu logger sairam diferentes.Code:#define LTClientEXE 0x4860B0 #define EspName1 0x371FD611 #define EspName2 0x3725C5E0 #define NoReload 0x37506E98 #define WeaponRange1 0x375070D9 #define WeaponRange2 0x37507459 #define RapidFire1 0x374FE017 #define RapidFire2 0x37507BCE #define RapidFire3 0x375036D7 #define RapidFire4 0x37507BD5 #define SuperBullets 0x37501766 #define CameraUpdate 0x374B3362 #define PlayerByIndex 0x372CB5E3 #define RemoteKill1 0x37507201 #define RemoteKill2 0x37507202 #define RemoteKill3 0x37507581 #define RemoteKill4 0x37507582 #define GetConsoleInt 0x373C4350 #define GetFontHand 0x373AFA90 #define LTBase 0x3780AD40 #define PlayersStatus 0x4489C433 #define LocalPlayer 0x6A0841 #define GCS 0x37850528 #define DIPEngine 0x664C78 #define PlayerManager 0x3759CCDE #define MTBWCRET 0x373A8917 #define LTClient 0x3780AD58 #define WeaponMgr 0x3785726C #define LOCALPTR 0x3789109C #define BUILDFONT 0x375E55A0 #define FILLFONT 0x375E6230 #define FONTECX 0x37851D34 #define LTCOMMON 0x37857090 #define FORCEFPS 0x3780AB48 #define OFF_FPS 0x16E4C #define W2S 0x491690 #define INTERSECT 0x470C70 #define D3D 0x9138F8 #define DRAWPRIM 0x807998 #define CursorCenter 0x7F1C6C #define CLIENTFX 0x66F34
Exemplo: Comparem os meus endereços com o do @Coder.Anonymous
https://www.mpgh.net/forum/397-combat...ger-1-0-a.html
@Coder.DiasII
https://www.mpgh.net/forum/397-combat...1-04-13-a.html
As vezes é necessário completar os endereços, um exemplo da sing scan do LTClientDLL:
Nessa sing scan ele adicionar mais 0x2 ao endereço, mas para isso é preciso entender de bytes para saber quanto deve ser colocado.Code:dwLTClientDLL = Tools->FindPattern(dwCShellEntryPoint, dwCShellCodeSize, (BYTE*)"\x8B\x0D\x00\x00\x00\x00\xD9\x54\x24\x00\x53\xD9\x54\x24\x00\x8D\x5C\x24\x00\xD9\x5C\x24\x00\x53\xD9\xE8\x50","xx????xxx?xxxx?xxx?xxx?xxx"); dwLTClientDLL = (DWORD)*(DWORD*)(dwLTClientDLL + 0x2 );
No problem
/Solved
/Closed
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