the Bytes are not correct
NoRecoil Bytes : \xD9\x44\x24\x14
NoReload Bytes: \x0F\x84\xB1\x01\x00\x00
and thx me
I may have found the bytes on norecoil, noreload. I'm just not sure if they are correct. I couldn't manage to get the bytes on ollydbg for some reason, the addresses started with 7's and not 3's like i've seen in other videos.
NoRecoil = 0x3745AF6C
Bytes = 0D9h
NoReload = 0x374B0C21
Bytes = 0Fh
I'm not sure how to get the bytes off IDA but it seemed like this was it. Please check!
Also, how can i put odd number the bytes into \x, such as the noreload (if it's correct)? I know that norecoil would be \x0D\x9h or something relatively close.
Thanks.
the Bytes are not correct
NoRecoil Bytes : \xD9\x44\x24\x14
NoReload Bytes: \x0F\x84\xB1\x01\x00\x00
and thx me
Last edited by salavat17; 04-17-2013 at 05:42 AM.
animepkmn (04-17-2013)
<_<
Rightclick -> View -> And chnage module to CShell...
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
animepkmn (04-17-2013),[MPGH]Flengo (04-17-2013)
-_- eather Ollydbg or IDA
i use ollydbg
I can't find Module 'CShell' when i rclck> view.. Any ideas?
Well, you should Load CShell, File->Open
If that doesnt work, then you've got a problem some people had, IDK how to fix it, but Olly didnt show ANY of the new loaded modules.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k
Ill try that then.
EDIT: No work ):, perhaps giving me your ollydbg?
Last edited by animepkmn; 04-18-2013 at 05:28 PM.
use ida and switch to hex view