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  1. #1
    The richest man is not the one who has the most but the one who needs the least.
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    ZBornox's Official Food Pack™ for RotMG PServer



    ZBornox's Official Food Pack™

    Image 70.png

    How to get : Right clic > Save picture as > Desktop

    XML Code
    Code:
    		<Object type="0x328" id="Eclair au Chocolat">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd0</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>A french bakery. Very tasty!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="130">Heal</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    				<Object type="0x329" id="Strawberry Cake">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd1</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Very sweet, but your gaining weight!</Description>
    		<Activate effect="Slowed" duration="1.5">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x330" id="Original Pie">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd2</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Very deliscious, but your gaining weight!</Description>
    		<Activate effect="Slowed" duration="2">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="130">Heal</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		<Object type="0x331" id="Hamburger">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd3</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Very deliscious!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="130">Heal</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x332" id="Chinese Soup">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd4</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Hot and deliscious!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="130">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		<Object type="0x333" id="Cherry Cake">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd5</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Very sweet, but your gaining weight!</Description>
    		<Activate effect="Slowed" duration="1.5">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="110">Heal</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		<Object type="0x334" id="Turkey Leg">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd6</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Very heavy! Don't eat too quick...</Description>
    		<Activate effect="Slowed" duration="1">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="130">Heal</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x335" id="Green Pear">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd7</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Still green...</Description>
    		<Activate effect="Bleeding" duration="1">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="50">Heal</Activate>
    		<Activate amount="50">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x336" id="Chicken Leg">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd8</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Delicious!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="50">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x337" id="Pink Donut">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xd9</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Delicious! Give you a bunch of energy!</Description>
    		<Activate effect="Speedy" duration="3">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="50">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		
    		<Object type="0x338" id="Mint Ice Cream">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xda</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Cold and tasty! Give you a bunch of energy!</Description>
    		<Activate effect="Speedy" duration="3">ConditionEffectSelf</Activate>
    		<Activate effect="Berserk" duration="2">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="50">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		
    		<Object type="0x340" id="Candy Muffin">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xdb</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Hot and really heartwarming!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="20">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		<Object type="0x341" id="Hot Pizza Slice">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xdc</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Hot!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="10">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		<Object type="0x342" id="Red Popsicle">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xdd</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Bbbbrrr! Cold!</Description>
    		<Activate effect="Speedy" duration="3">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="10">Heal</Activate>
    		<Activate amount="2">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x343" id="Pogo">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xde</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>A lonely pogo.</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="20">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object> 
    		<Object type="0x344" id="Red Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe0</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="200">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    			
    		<Object type="0x345" id="Coca Cola">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe1</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Drink Coca Cola.</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="100">Heal</Activate>
    		<Activate amount="40">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    				<Object type="0x346" id="Root Beer">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe2</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Soooo good!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="140">Heal</Activate>
    		<Activate amount="40">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		
    		<Object type="0x347" id="Chocolate Donut">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe3</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Mmmmmh!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="40">Heal</Activate>
    		<Activate amount="20">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    				
    		
    		<Object type="0x348" id="Grey Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe4</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Activate effect="Berserk" duration="4">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="200">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    			
    				<Object type="0x349" id="Blue Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe5</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Activate effect="Berserk" duration="6">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="250">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    		<Object type="0x350" id="Red Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe6</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Activate effect="Berserk" duration="7">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="300">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    
    				<Object type="0x351" id="Red Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe7</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Activate effect="Berserk" duration="7">ConditionEffectSelf</Activate>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="350">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    		
    
    		
    		<Object type="0x352" id="Yellow Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe8</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="350">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>
    
    				<Object type="0x353" id="Dark Yellow Drink">
    		<Class>Equipment</Class>
    		<Item/>
    		<Texture><File>lofiObj6</File><Index>0xe9</Index></Texture>
    		<SlotType>10</SlotType>
    		<Description>Dont drink too much!</Description>
    		<Sound>use_potion</Sound>
    		<Activate amount="400">Heal</Activate>
    		<Activate amount="350">Magic</Activate>
    		<Consumable/>
    		<Potion/>
    		<BagType>0</BagType>
    		</Object>

    Include :

    Image 70.png (For Sothink SWF Decompiler)
    XML Code (For the PServer)
    Un-used Hexadecimal ID
    Sprites from the Pixel Editor and RotMG Forums.



    Made by ZBornox and some random guy on the pixel editor / forums.

    I hope you enjoyed


    For more information, please read my comments ;

    ---------- Post added at 05:28 PM ---------- Previous post was at 05:26 PM ----------

    The picture also come with all the items devlopped by me.
    Last edited by Alde.; 05-09-2013 at 05:28 PM.
    Alde is Alde is

  2. The Following 3 Users Say Thank You to Alde. For This Useful Post:

    endlessmin (05-12-2013),JJhackz (05-10-2013),Spaghetti Master (05-18-2013)

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