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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › Loadlib by Nik0815 (And how to use it)

Loadlib by Nik0815 (And how to use it)

Posts 1–14 of 14 · Page 1 of 1
_PuRe.LucK*
_PuRe.LucK*
Loadlib by Nik0815 (And how to use it)
I wanted to release my loadlib for dumping CShell.dll

Tutorial:

- Put the Loadlib.exe in your CF folder
- Start it
- Install the plugin PE Dumper in Ollydbg (Attachment)
- Start Ollydbg
- Attach -> Loadlib.exe
- View -> Module -> CShell.dll
- Click on Plugins -> PE Dumper -> Make dump of process
- Save the dumped CShell.dll
- DONE!

Now how to use it:

- Open Ollydbg
- Open -> DumpedCShell.dll
- Search for all referenced text strings
- Search for text -> ReloadAnimRatio
- Click on it
- Now look for 101EBB2E . D998 3C0C0000 FSTP DWORD PTR DS:[EAX+C3C]
- In C++:
Code:
#define WeaponMgr 0x0000000
#define NoReload 0xC3C
- So C3C is the offset
- Before you can use the offset you have to find the WeaponMgr Pointer


VT:

Loadlib by Nik0815.rar : https://www.virustotal.com/de/file/e...23e1/analysis/
Loadlib by Nik0815.exe : https://www.virustotal.com/de/file/c...253e/analysis/

Ollydbg: https://www.virustotal.com/de/file/7...1f72/analysis/
PE Dumper(Plugin) : https://www.virustotal.com/de/file/8...4fbf/analysis/


Creditz:

- Me (Coding)
- [I]fLuX (Helping)

-------------------------
Hope I could help you

bye.
Ollydbg_mpgh.net.zip OllyDbg PE Dumper v3.03_mpgh.net.rar LoadLib by Nik0815_mpgh.net.rar
#1 · edited 13y ago · 13y ago
ARGB
ARGB
Quote Originally Posted by Nik0815 View Post
#define WeaponMgr 0x0000000
#define NoReload 0xC3C
WeaponMgr is definitely not 0 ..
and why dumping it? you can load the module without any errors and view it in olly - easier
#2 · edited 13y ago · 13y ago
_PuRe.LucK*
_PuRe.LucK*
Quote Originally Posted by ARGB View Post
WeaponMgr is definitely not 0 ..
and why dumping it? you can load the module without any errors and view it in olly - easier
Its an example...
You can find the address
#3 · 13y ago
ARGB
ARGB
Quote Originally Posted by Nik0815 View Post
Its an example...
You can find the address
are you kidding me? you dont know what youre doing, you dont need to dump it if you can load it with loadlibrary, but I guess ah nvm its just noob-coded thats why u need to dump it
#4 · 13y ago
rabir007
rabir007
Quote Originally Posted by ARGB View Post
are you kidding me? you dont know what youre doing, you dont need to dump it if you can load it with loadlibrary, but I guess ah nvm its just noob-coded thats why u need to dump it
Or maybe he / she really just wrote a random address just to show, how it supposed to seem like...
#5 · 13y ago
_PuRe.LucK*
_PuRe.LucK*
Quote Originally Posted by rabir007 View Post


Or maybe he / she really just wrote a random address just to show, how it supposed to seem like...
Yep...............
#6 · 13y ago
ARGB
ARGB
still not needed, everybody here should be able to code such a simple application ..
#7 · 13y ago
giniyat101
giniyat101
Quote Originally Posted by ARGB View Post
WeaponMgr is definitely not 0 ..
and why dumping it? you can load the module without any errors and view it in olly - easier
probably for anti-leeching ...
#8 · 13y ago
6I
6ixth
This has already posted, if I'm not mistaken.
less the LoadLib by Nik0815.
Thanks.
#9 · 13y ago
CO
CoderCf
THX it works Fine
#10 · 13y ago
XX
XXkillerFin1
@Nik0815 LoadLibrary not working?
#11 · 13y ago
Astr3Lune
Astr3Lune
Help please
how to Find WeaponMGR ???
Please
#12 · 13y ago
HLBOT
HLBOT
Code:
---------------------------
E:\CrossFire\EU\LoadLib by Nik0815.exe
---------------------------
E:\CrossFire\EU\LoadLib by Nik0815.exe is not a valid Win32 application.


---------------------------
OK   
---------------------------
Really F*king, How to work....
#13 · 13y ago
ZM
zmesarec
Thank you man... awesome, i like it
#14 · 13y ago
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