Originally Posted by
tutturuu~
Oh sure it is possible. Every player is constantly drawing in d3d at least or tracks somewhere else, thats just basics for any game. I've also found some sort of structure: at 07B6A077 instruction in EDX register there is an address of local player, then +40 bytes 2nd player and some bytes after that 3rd player, didnt test it with more players though.
Are you familiar with debugging and memory at all?
Also i didnt read that copypasted tutorial and i used radars a year before this tutorial is even appeared.
The only reason this thread is here is i dont have enough time for research and the game is really old so someone may just share some info about it.
tl;dr: dont reply if you're not into all this advanced stuff with memory.