Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 36
  1. #16
    LordPankake's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    1,010
    Reputation
    260
    Thanks
    2,466
    My Mood
    Angry
    Hopeful bump for approval?

  2. #17
    maxive1234's Avatar
    Join Date
    Mar 2013
    Gender
    male
    Posts
    9
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by LordPankake View Post
    Hopeful bump for approval?
    Lol yeah, the approval its taking for ever...

  3. #18
    LordPankake's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    1,010
    Reputation
    260
    Thanks
    2,466
    My Mood
    Angry
    Quote Originally Posted by maxive1234 View Post
    Lol yeah, the approval its taking for ever...
    If nothing happens by tomorrow, I'll just post everything in [code] tags.

    Edit: Tomorrow*2, got hammered with work.
    Last edited by LordPankake; 05-22-2013 at 06:54 PM.

  4. #19
    maxive1234's Avatar
    Join Date
    Mar 2013
    Gender
    male
    Posts
    9
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by LordPankake View Post
    If nothing happens by tomorrow, I'll just post everything in [code] tags.
    Oh ok... Anyways still keep the attachment... They have to approove this...

  5. #20
    slcoolj's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Location
    Under Your Bed :3
    Posts
    6
    Reputation
    10
    Thanks
    3
    My Mood
    Tired
    I have not seen the source yet, but i believe that if you were to use a module/hook system it could go like this instead of checkKeys.
    Code:
    //In HooksImpl or however you'd call them.
     @override
        public void onKeyPressedHook(){
            for (Module var12 : Neptune.getClient().getManager().mods) {
                if (Keyboard.getEventKey() == var12.getKey()) {
                    var12.toggle();
                }
            }
        }
    Code:
    //In your public Module(par1shit, par2shit etc..
    key = Keyboard.getKeyIndex(par2Str); //Used to do "H", "NONE" etc.. instead of keycodes.
    Code:
    //Minecraft.java
     Neptune.getClient().getHooksImpl().onKeyPressedHook();
    Either way i'd like to see this because it seems to be well written to a extent.
    Last edited by slcoolj; 05-22-2013 at 11:47 AM.

  6. The Following User Says Thank You to slcoolj For This Useful Post:

    LordPankake (05-22-2013)

  7. #21
    LordPankake's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    1,010
    Reputation
    260
    Thanks
    2,466
    My Mood
    Angry
    Quote Originally Posted by slcoolj View Post
    I have not seen the source yet, but i believe that if you were to use a module/hook system it could go like this instead of checkKeys.
    Code:
    //In HooksImpl or however you'd call them.
     @override
        public void onKeyPressedHook(){
            for (Module var12 : Neptune.getClient().getManager().mods) {
                if (Keyboard.getEventKey() == var12.getKey()) {
                    var12.toggle();
                }
            }
        }
    Code:
    //In your public Module(par1shit, par2shit etc..
    key = Keyboard.getKeyIndex(par2Str); //Used to do "H", "NONE" etc.. instead of keycodes.
    Code:
    //Minecraft.java
     Neptune.getClient().getHooksImpl().onKeyPressedHook();
    Either way i'd like to see this because it seems to be well written to a extent.
    Im working on a oop base(which is showing some progress) which when completed will use the method you posted. Until then though this is just for organizational purposes.
    Last edited by LordPankake; 05-22-2013 at 12:56 PM.

  8. #22
    Caezer99's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Location
    127.0.0.1
    Posts
    577
    Reputation
    10
    Thanks
    1,243
    The approval takes forever. OH MY GAWD.


    Mess with the best, die like the rest.


  9. #23
    LordPankake's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    1,010
    Reputation
    260
    Thanks
    2,466
    My Mood
    Angry
    Quote Originally Posted by LordPankake View Post
    If nothing happens by tomorrow, I'll just post everything in [code] tags.

    Edit: Tomorrow*2, got hammered with work.
    Actually can somebody to @ mentioning for Lonesome Cowboy? Mention for me bugged so it only mentions to "Lonesome" but not "Lonesome Cowboy".

  10. #24
    Lonesome Cowboy's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Location
    https://www.mpgh.net Posts: 12,475
    Posts
    5,379
    Reputation
    748
    Thanks
    1,423
    My Mood
    Brooding
    This is a stupid situation. I was on 4k ban. Now back.
    Approved.
    Minecraft Wiki Manager since: 2012.12.16.
    Games Wiki Manager since: 2012.12.16
    Minecraft Section Minion: 2013.05.04.-2014.05.04
    League of Legends Section Minion: 2013.05.04.-2014.05.04
    Need for Speed World Minion: 2013.07.23.-2014.05.04
    Steam Games Section Minion: 2013.08.05.
    -2014.05.04
    Warrock Section Minion: 2013.10.09.
    -2014.05.04

    If you would like to become a Minecraft Wiki Editor, apply here!
    If you would like to become a Games Wiki Editor, PM me!

    Gifts:
    Gyongytyuk,Gyongytyuk,Zaps

  11. The Following User Says Thank You to Lonesome Cowboy For This Useful Post:

    LordPankake (05-23-2013)

  12. #25
    LordPankake's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    1,010
    Reputation
    260
    Thanks
    2,466
    My Mood
    Angry
    Quote Originally Posted by Lonesome Cowboy View Post
    This is a stupid situation. I was on 4k ban. Now back.
    Approved.
    I noticed you were banned. Didn't see why. And 4k ban? Is that really a legit automatic ban?

  13. #26
    non ame's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    1,118
    Reputation
    193
    Thanks
    1,048
    Quote Originally Posted by LordPankake View Post
    I noticed you were banned. Didn't see why. And 4k ban? Is that really a legit automatic ban?
    You can request post bans at 1337, 2k, 3k, 4k, posts etc but it's not mandatory

  14. #27
    LordPankake's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    1,010
    Reputation
    260
    Thanks
    2,466
    My Mood
    Angry
    Quote Originally Posted by non ame View Post
    You can request post bans at 1337, 2k, 3k, 4k, posts etc but it's not mandatory
    I really don't see why you'd ask for a ban when you get a certain post count :/

  15. #28
    non ame's Avatar
    Join Date
    Feb 2011
    Gender
    male
    Posts
    1,118
    Reputation
    193
    Thanks
    1,048
    Quote Originally Posted by LordPankake View Post
    I really don't see why you'd ask for a ban when you get a certain post count :/
    The ban lasts for 1-2 days and you only get it if you request it. Its tradition on MPGH. Check out general. You can see those requests almost everyday there.

  16. #29
    slcoolj's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Location
    Under Your Bed :3
    Posts
    6
    Reputation
    10
    Thanks
    3
    My Mood
    Tired
    Code:
    int line = 10;
         	int line2 = 2;
         	int color = 0xffffff;
         	/*
    		if(v.variable)
    		{
    			fr.drawStringWithShadow("DisMyHake", ScaledResolution.getScaledWidth() - fr.getStringWidth("DisMyHake") - 5, line2 + 70, color);line2 += line;
    		}
         	 */
    	}
    }
    Err... why do i sense vanity code right here? Anyways the code is written pretty good, but there are a lot of things you could improve on (i.e simplifying certain pieces of code). 7/10

  17. #30
    Lonesome Cowboy's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Location
    https://www.mpgh.net Posts: 12,475
    Posts
    5,379
    Reputation
    748
    Thanks
    1,423
    My Mood
    Brooding
    Quote Originally Posted by LordPankake View Post
    I really don't see why you'd ask for a ban when you get a certain post count :/
    You know, as an old member, I like to stick to this thing. It reminds me of the old MPGH.
    Minecraft Wiki Manager since: 2012.12.16.
    Games Wiki Manager since: 2012.12.16
    Minecraft Section Minion: 2013.05.04.-2014.05.04
    League of Legends Section Minion: 2013.05.04.-2014.05.04
    Need for Speed World Minion: 2013.07.23.-2014.05.04
    Steam Games Section Minion: 2013.08.05.
    -2014.05.04
    Warrock Section Minion: 2013.10.09.
    -2014.05.04

    If you would like to become a Minecraft Wiki Editor, apply here!
    If you would like to become a Games Wiki Editor, PM me!

    Gifts:
    Gyongytyuk,Gyongytyuk,Zaps

Page 2 of 3 FirstFirst 123 LastLast

Similar Threads

  1. [Release] Spycheck [1.4.6] Simple Hack Client.
    By Fraggykidd in forum Minecraft Hacks & Cheats
    Replies: 25
    Last Post: 04-23-2013, 03:03 AM
  2. [Request] full hack info creating a simple hack with base for noobs like me
    By amuto22 in forum CrossFire Hack Coding / Programming / Source Code
    Replies: 16
    Last Post: 06-24-2012, 10:20 PM
  3. [Release] Flames Hacks v.01 - BETA [SIMPLE HACKS]
    By CAFlames in forum Combat Arms Hacks & Cheats
    Replies: 62
    Last Post: 06-04-2010, 05:56 PM
  4. private hack (client hook)
    By ShyDemon in forum Combat Arms Hacks & Cheats
    Replies: 28
    Last Post: 08-21-2008, 05:00 PM
  5. Replies: 11
    Last Post: 08-28-2007, 02:49 AM