Code:
USSR's Address Logger v1.0
Combat Arms Address Logger Created by Gellin and Modified by USSR
Waiting for game to reach proper state...
Game reached proper state, logging started...
Engine Entry Point : 0x460000
Engine .code Size : 0x28B400
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x5D0A00
CShell .code Offset : 0x1000
ClientFX Entry Point : 0xDE80000
ClientFX .code Size : 0x58800
ClientFX .code Offset : 0x1000
Starting to log addies...
#define ADDR_GAMESTATUS 0x377E23EC
Failed to update ADDR_MTBWCRET
#define ADDR_LTCLIENT 0x377C9B80
#define ADDR_CLIENTINFOMGR 0x377C993C
#define ADDR_PLAYERMGR 0x3780A31C
#define ADDR_PLAYERBYINDEX 0x37199130
Failed to update ADDR_LOCALPLAYER
Failed to update ADDR_WEAPONMGR
#define ADDR_LOCALPTR 0x37835554
#define ADDR_BUILDFONT 0x37584580
#define ADDR_FILLFONT 0x37585230
#define ADDR_FONTECX 0x37833BD8
Failed to update ADDR_GETFONTHAND
#define ADDR_GETCONSOLEINT 0x373D2740
#define ADDR_GCS 0x3780A2BC
#define ADDR_LTCOMMON 0x3783C228
Failed to update ADDR_NORECOIL
#define ADDR_S_BULLETS 0x37452656
#define ADDR_REMOTEKILL1 0x374584B1
#define ADDR_REMOTEKILL2 0x374584B2
#define ADDR_REMOTEKILL3 0x37458831
#define ADDR_REMOTEKILL4 0x37458832
#define ADDR_WEAPON_RANGE1 0x37458389
#define ADDR_WEAPON_RANGE2 0x37458709
#define ADDR_RAPIDFIRE1 0x3744ECE7
#define ADDR_RAPIDFIRE2 0x37458E63
#define ADDR_RAPIDFIRE3 0x37454634
#define ADDR_RAPIDFIRE4 0x37458E6A
#define ADDR_NAMETAG1 0x6
#define ADDR_NAMETAG2 0x6
#define ADDR_NORELOAD 0x37458109
#define ADDR_FORCEFPS 0x377C9C08
Failed to update ADDR_LTCSBASE
Failed to update OFF_FPS
Failed to update ADDR_W2S
#define ADDR_INTERSECT 0x476CE0
Failed to update ADDR_D3D
#define ADDR_DRAWPRIM 0x76D4A0
#define ADDR_CURSORCENTER 0x757B7C
#define ADDR_CONSOLEUNWRAPPED 0x490520 //LTClientEXE
Credits
USSR