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  1. #16
    kmanev073's Avatar
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    Quote Originally Posted by rabir007 View Post


    Possible... But there must be some other way to make Mem WH...
    well disabling the zbuffer is the only way to make wallhack :|

  2. #17
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    Quote Originally Posted by kmanev073 View Post
    well disabling the zbuffer is the only way to make wallhack :|
    Hmm... Lets see from different point, what about REZ injector ? I mean, force the client to load a REZ file from custom location (like "D:\Motherfuck.Rez") or anything else...
    There should be something like that
    Code:
    push CShell.dll + XXXXX   ASCII "Rez\RB001.REZ"
    Call CShell.dll + XXXXX
    Last edited by rabir007; 07-03-2013 at 10:53 AM.







  3. #18
    DevTisy's Avatar
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    Quote Originally Posted by rabir007 View Post


    Hmm... Lets see from different point, what about REZ injector ? I mean, force the client to load a REZ file from custom location (like "D:\Motherfuck.Rez") or anything else...
    There should be something like that
    Code:
    push CShell.dll + XXXXX   ASCII "Rez\RB001.REZ"
    Call CShell.dll + XXXXX
    Yea , I think this is possible !! , Is xtrap detecting REZ change?

  4. #19
    kmanev073's Avatar
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    Quote Originally Posted by rabir007 View Post


    Hmm... Lets see from different point, what about REZ injector ? I mean, force the client to load a REZ file from custom location (like "D:\Motherfuck.Rez") or anything else...
    There should be something like that
    Code:
    push CShell.dll + XXXXX   ASCII "Rez\RB001.REZ"
    Call CShell.dll + XXXXX
    man with rez mod wallhack the game freezes and you get kicked they scan the z buffers i think here is a proof with rez mod wallhack tested today :



    and no point in making the client loading other rez files... there are simple ways to load the files you want
    Last edited by kmanev073; 07-03-2013 at 11:19 AM.

  5. #20
    rabir007's Avatar
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    Quote Originally Posted by kmanev073 View Post
    man with rez mod wallhack the game freezes and you get kicked they scan the z buffers i think here is a proof with rez mod wallhack tested today :



    and no point in making the client loading other rez files... there are simple ways to load the files you want
    Hmm... then IDK, only the D3D Wh left...







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