#define Reload 0x340
DWORD pPlayerPointer = *(DWORD*)(CShell + PlayerPointer + 0x54);
if(pPlayerPointer)
{
*(DWORD*)(pPlayerPointer + Reload) = 100;
}
is not working too ?
1. MFC Application e.t.c
2. XTrap WerFoult.exe ...
i was using that in 2012 "still working"
Code:{ if(CShell+ WeaponMgr) { { if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((!IsMG) || (!IsMG))) { *(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I)) + addy)) = value; } if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*I)) ) != NULL &&((IsSniper) || (IsMG))) { *(char*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*I))) + addy) = value; } } } }
Only for German Guys...