Originally Posted by
iiPhoenix
Can you release what mostlyghostly did? So you can get a shit ton of masks??
I just used the one from the example
Code:
for i=1, 7 do
managers.lootdrop:debug_drop( 1000, true, i )
end
game_state_machine:change_state_by_name( "victoryscreen", {
num_winners = 2, personal_win = alive( managers.player:player_unit()
) } )
The way it works is that when you press insert in middle of a mission it ends the mission and simulates 1000 card drops. You get masks, parts, weapon mods, and money as well. You only see one card drop at the end of the mission, but trust me. Go into your mask inventory and you'll see a whole load of masks and colors and patterns and stuff. It doesn't garauntee a drop for all, but after a couple hits you'll have most if not all of the available.
You can change the 1000 to a different number, but I crashed when I changed it to 100000, so be careful