sub0zero (08-24-2013)
Its not mine
void FastReload(float fReloadTime)
{
if( pPC->Pawn->Weapon->IsA(AavaWeap_BaseGun::StaticClass() ) )
{
AavaWeap_BaseGun* BaseGun = (AavaWeap_BaseGun*)pPC->Pawn->Weapon;
BaseGun->ReloadTime = fReloadTime;
BaseGun->PreReloadTime = fReloadTime;
BaseGun->PostReloadTime = fReloadTime;
BaseGun->FastReloadTime = fReloadTime;
}
}
Bump a thanks if ya want
Last edited by Hunter; 02-02-2016 at 06:18 AM.
sub0zero (08-24-2013)
Second time you leech it from the same forum , fucking leechers.
its pretty easy to created the credits should be for finding this..
Coituz (08-25-2013)
could anyone help me how use this code please i understand quickly just explain please . thanks for help