alexveselkin (06-14-2014),benog (07-10-2014),se7en87ubqn (04-05-2014)
in your DIP
Code:if(Fun.wireframe) { if(PSizeOfData == 640) // all models { pDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_WIREFRAME ); pDevice->SetTexture(0, texRed); pDevice->SetTexture(0, texGreen); } else{ pDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID ); } }if you know manipulate textures can create wall hack and chams
alexveselkin (06-14-2014),benog (07-10-2014),se7en87ubqn (04-05-2014)
Ty And Good Job
honestly just forget it.
Great Job Man! Thanks for Share.
Claro[...]
WFBR:
PBBR:
CABR:
Man plz release it as dll or show as how to do it -_-
And is that for EU !!
Last edited by bobos123; 04-14-2014 at 05:51 PM.
Help? Full Source code Wall Hack
I do not know how to add this code to the DIP