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  1. #16
    Rampant_uterus's Avatar
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    Quote Originally Posted by commie85 View Post
    Interesting idea you have there, specially since your game stats are tracked now, and having 200 skills point would be see as cheater and result being banned ( not yet but maybe later ).
    I myself tryed to toogle on/off the saw script so it's not obvious to others players, but so far no luck.
    source : steam forum, a user even started to use those stats on his website payday2-stats.fr ( if you look for player 76561197961169497 in search bar i's just obvious..... lulz )
    Whats being tracked now? Haven't been on in 2 days

  2. #17
    commie85's Avatar
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    Nothing more since 2 days :d ( skills tree / win-lose / masks / weapons / lvl / offshore $ )

  3. #18
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    Great Work on your Injector release! Something we've been lacking for a while.

    anyways i would like to do something like this
    -- Message on screen
    if managers.hud then
    managers.hud:show_hint( { text = "GTFO! TIME TO GO! MOVE YOUR ASS!" } )
    end
    but send it everyone in my server. Is this possible?

  4. #19
    dougbenham's Avatar
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    Quote Originally Posted by ixfingerzxi View Post
    Great Work on your Injector release! Something we've been lacking for a while.

    anyways i would like to do something like this

    but send it everyone in my server. Is this possible?
    No it isn't possible. Except to send messages that are already pre-defined by Payday 2.

    Added 'Diamond Heist (Pro)' to job spawning code. Added 'Increased interaction distance (20x)'.

  5. #20
    Win32's Avatar
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    Im sorry. I cant find Increased interaction distance (20x) code.

    Can u give me code for replenish health? I saw it somewhere but i forgot where...

    AMMO RESET ON INJECT does not work for me.
    Code:
    -- AMMO RESET ON INJECT
    -- player:inventory():set_ammo( 1.0 )
    Unlimited messiah charges (self-revive) how this work?? do i have to use specific button for it?
    Code:
    -- Unlimited messiah charges (self-revive)
    function PlayerDamage:consume_messiah_charge() return true 
    end
    function PlayerDamage:got_messiah_charges() return true 
    end
    Fast Drilling I have set it to 100 sec but it wont work on all safes and i need it because of new titan safes
    Code:
    -- Fast Drilling
    function TimerGui:_set_jamming_values() return end
    function TimerGui:start( timer )
            timer = 100
            if self._jammed then
                    self:_set_jammed( false )
                    return
            end
           
            if not self._powered then
                    self:_set_powered( true )
                    return
            end
           
            if self._started then
                    return
            end
           
            self:_start( timer )
            if managers.network:session() then
                    managers.network:session():send_to_peers_synched( "start_timer_gui", self._unit, timer )
            end
    end
    Can u make a code for flashing damage? It hurts my eyes.

    Thank you. Your work is great!

  6. #21
    dougbenham's Avatar
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    Quote Originally Posted by Win32 View Post
    Im sorry. I cant find Increased interaction distance (20x) code.
    We have to wait for a mod to update my post since MPGH doesn't let users edit their post after 24 hours.

    Quote Originally Posted by Win32 View Post
    Can u give me code for replenish health? I saw it somewhere but i forgot where...

    AMMO RESET ON INJECT does not work for me.
    Code:
    -- AMMO RESET ON INJECT
    -- player:inventory():set_ammo( 1.0 )
    Code:
    managers.player:player_unit():character_damage():replenish()
    Quote Originally Posted by Win32 View Post
    Unlimited messiah charges (self-revive) how this work?? do i have to use specific button for it?
    Code:
    -- Unlimited messiah charges (self-revive)
    function PlayerDamage:consume_messiah_charge() return true 
    end
    function PlayerDamage:got_messiah_charges() return true 
    end
    Look into the Payday 2 Messiah perk. I don't know how it works myself. Sorry..

    Quote Originally Posted by Win32 View Post
    Fast Drilling I have set it to 100 sec but it wont work on all safes and i need it because of new titan safes
    Code:
    -- Fast Drilling
    function TimerGui:_set_jamming_values() return end
    function TimerGui:start( timer )
            timer = 100
            if self._jammed then
                    self:_set_jammed( false )
                    return
            end
           
            if not self._powered then
                    self:_set_powered( true )
                    return
            end
           
            if self._started then
                    return
            end
           
            self:_start( timer )
            if managers.network:session() then
                    managers.network:session():send_to_peers_synched( "start_timer_gui", self._unit, timer )
            end
    end
    I am using the fast drilling with timer set to 0.1 seconds and it works fine with the titan safes. Instant open.

    Quote Originally Posted by Win32 View Post
    Can u make a code for flashing damage? It hurts my eyes.
    Which flashing damage are you referring to?

  7. #22
    Win32's Avatar
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    Yea...drilling work on all safes if im the host

    flashing damage when bullet hit you and when u are on fire

  8. #23
    Hero's Avatar
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    Thread updated!
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  9. #24
    CanaAdrianE's Avatar
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    can you give me the link for your iphlaphi.dll?

  10. #25
    Rampant_uterus's Avatar
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    Quote Originally Posted by Win32 View Post
    Can u make a code for flashing damage? It hurts my eyes.
    Code:
       elseif category == "player" and upgrade == "flashbang_multiplier" then
    	return 0
    if you have a multiplier section of script add this inside it. Removes the duration. Sometimes 100% block. (the AI often throws them 100% accurately at your feet) so its noticeable change w/ this code

  11. #26
    Rampant_uterus's Avatar
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    Quote Originally Posted by dougbenham View Post
    Added 'Increased interaction distance (20x)'.[/b]
    Thanks man, I was trying to figure this out for "just" keycard locks, but this works wonders.

    edit: Need INSIDE MAN skill (via script?) to use driver asset, and 0% asset cost... points alloted elsewhere (lvl 100)
    Last edited by Rampant_uterus; 09-14-2013 at 05:49 PM.

  12. #27
    dougbenham's Avatar
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    Quote Originally Posted by CanaAdrianE View Post
    can you give me the link for your iphlaphi.dll?
    Google "[RELEASE] iphlpapi.dll with error logging and allows configurable hotkeys transcend".


    Quote Originally Posted by Rampant_uterus View Post
    Code:
       elseif category == "player" and upgrade == "flashbang_multiplier" then
    	return 0
    if you have a multiplier section of script add this inside it. Removes the duration. Sometimes 100% block. (the AI often throws them 100% accurately at your feet) so its noticeable change w/ this code
    Thanks, I'll add this to the list sometime soon.

  13. #28
    Aaron's Avatar
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    Quote Originally Posted by Rampant_uterus View Post
    Code:
       elseif category == "player" and upgrade == "flashbang_multiplier" then
    	return 0
    if you have a multiplier section of script add this inside it. Removes the duration. Sometimes 100% block. (the AI often throws them 100% accurately at your feet) so its noticeable change w/ this code
    Um... If you do not have a multiplier section of script?
    Just change else if to if?


    [img]https://img.photobucke*****m/albums/v470/Chronologix/User/messenger.jpg[/img]


  14. #29
    Rampant_uterus's Avatar
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    unlimited doctor bag uses didn't work in pub, i'm host. any reason why?

  15. #30
    dougbenham's Avatar
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    Quote Originally Posted by Aaron View Post
    Um... If you do not have a multiplier section of script?
    Just change else if to if?
    Yes, it should work fine. You have the right idea.

    Quote Originally Posted by Rampant_uterus View Post
    unlimited doctor bag uses didn't work in pub, i'm host. any reason why?
    No, I haven't tested the unlimited doctor bag uses script. Someone else provided it & there should be credits for it. If you have trouble you can ask them. Let me know if you find out a better solution or if you desperately need me to look into it..

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