This is an unorganized list of all the current DayZ functions. It's up to you to find out the syntax for the specified commands.
Keep in mind, some of these commands may be server side only.
I'll be adding to this list.
,Raiin@MPGH
Code:
setrectangular
setimportance
attachedobject
locationposition
nearestlocation
nearestlocations
deletelocation
createlocation
removesimpletask
diarysubjectexists
setcurrenttask
setsimpletasktarget
createsimpletask
selectdiarysubject
sendtaskresult
settaskresult
creatediaryrecord
creatediarysubject
unregistertask
processdiarylink
creatediarylink
registeredtasks
taskdescription
taskdestination
taskcompleted
setcombatmode
foreachmemberagent
foreachmemberteam
foreachmember
setfromeditor
deleteresources
removeteammember
addteammember
nearestobject
setobjecttexture
animationphase
radiochannelremove
radiochanneladd
radiochannelsetlabel
ctrladdeventhandler
progresssetposition
createmissiondisplay
ctrlmapworldtoscreen /*Raiin@MPGH*/
ctrlmapscreentoworld
ctrlmapanimadd
slidersetspeed
slidersetrange
slidersetposition
buttonsetaction
lnbsetpicture
lnbdeletecolumn
lnbsetcolumnspos
lnbsetcurselrow
lbsetselected
ctrlseteventhandler
createdisplay
ctrlsettooltip
ctrlsetactivecolor
ctrlsettextcolor
ctrlsetposition
ctrlsetfontheighth6
ctrlsetfontheighth5
ctrlsetfontheighth4
ctrlsetfontheighth3
ctrlsetfontheighth2
ctrlsetfontheighth1
ctrlsetfontpb
ctrlsetfonth6b
ctrlsetfonth5b
ctrlsetfonth4b
ctrlsetfonth3b
ctrlsetfonth2b
ctrlsetfonth1b
ctrlsetfonth6
ctrlsetfonth5
ctrlsetfonth4
ctrlsetfonth3
ctrlsetfonth2
ctrlsetfonth1
ctrlsetfontheight
posworldtoscreen
posscreentoworld
drawrectangle
kbremovetopic
kbadddatabasetargets
kbadddatabase
setobjectmaterial
synchronizevariable
settargetcategory
movetoinventory
createincargo
createininventory
selectionproxy
publicvariableclient
enablecollisionwith
disablecollisionwith
enablecopilot
allowcrewinimmobile
disabletiequipment
setvehicletipars
assigntoairport
setairportside
gethitpointdamage
magazinesturret
weaponsturret
aimedattarget
unitsbelowheight
mapcenteroncamera
findemptyposition
sethitpointdamage
ctrlmapcursor
nearobjectsready
setmarkeralphalocal
setmarkeralpha
setunconscious
playactionnow
getfsmvariable
setfsmvariable
onmapsingleclick
disableconversation
enablesimulation
setunitposweak
sethidebehind
findnearestenemy
setdestination
emptypositions
selectionposition
weapondirection
setvectordirandup
lightattachobject
setlightbrightness
setlightambient
setlightcolor
setcamerainterest
setdropinterval
setparticlecircle
setparticlerandom
setparticleparams
createvehiclelocal
setvehicleinit
setvehiclelock
setunitability
setvehicleammo
setvehiclearmor
setvehiclevarname
setvehicleposition
setattributes
setmarkerdirlocal
setmarkerbrushlocal
setmarkerbrush
setmarkershapelocal
setmarkershape
setmarkertextlocal
setmarkertext
removeeventhandler
addeventhandler
setuseractiontext
campreparetarget
camcommitprepared
campreparedir
campreparebank
campreparedive /*Raiin@MPGH*/
campreparefovrange
campreparefocus
campreparefov
campreparerelpos
campreparepos
camsetfovrange
preloadobject
createvehicle
addmagazinecargo
addweaponcargo
setrepaircargo
moveincommander
enableaifeature
useaudiotimeformoves
removemagazines
removemagazineturret
removemagazine
addmagazineturret
setmagazineammo
setmarkercolorlocal
setmarkercolor
setmarkersizelocal
setmarkersize
setmarkertypelocal
setmarkertype
setmarkerposlocal
requestdamage
setflagtexture
setfaceanimation
simulsethelperdetail
simulsethelpergrid
simulsetthinlayer
simulsetovercast
simulsetdiffusivity
simulsetmieasymmetry
simulsetlightdetail
simulsetextinction
simulsetnoiseperiod
simulsetnoiseoctaves
simulsetrandomseed
simulsetgridheight
simulsetgridwidth
simulsetgridlength
simulsetcloudbasez
simulsetcentrey
simulsetcentrex
simulsethumidity
simulsetcloudheight
simulsetcloudlength
simulsetcloudwidth
simulcloudocclusion
simulclouddensity
simulinclouds
reloadsimulweather
enablesimulweather
objectfromnetid
secondaryweapon
primaryweapon
onplayerdisconnected
onplayerconnecting
onplayerconnected
onmapsingleclick
onbriefinggroup
onbriefingnotes
onbriefingplan /*Raiin@MPGH*/
slidersetspeed
slidersetrange
slidersetposition
lnbsetpicture
lnbsetcolumnspos
lnbdeletecolumn
lnbsetcurselrow
buttonsetaction
sendaumessage
radiochannelcreate
progressposition
ctrlmapanimdone
ctrlmapanimcommit
ctrlmapanimclear
sliderposition
lbsortbyvalue
ctrlhtmlloaded
ctrlcommitted
ctrlautoscrollrewind
ctrlautoscrolldelay
ctrlautoscrollspeed
ctrltextheight
maxmagazineammo
settimeforscripts
dbsavecharacter
dbloadcharacter
dbkillcharacter
dbcreatecharacter
dbfindcharacter
publicvariableserver
sethudmovementlevels
iscopilotenabled
lineintersectswith
lineintersects
terrainintersectasl
terrainintersect
enableenvironment
itemsininventory
istouchingground
setsystemofunits
getterrainheightasl
enablecamshake
setcamshakedefparams
setcamshakeparams
currentweaponmode
currentmuzzle
currentvisionmode
currentzeroing
isautohoveron
textlogformat
mapgridposition
sendudpmessage
showsubtitles
canunloadincombat
removeallitems
onpreloadfinished
onpreloadstarted
startloadingscreen
creategeardialog
unlockachievement
oncommandmodechanged
screentoworld
worldtoscreen
ctrlmapmouseover
simulationenabled
setarmorypoints
copytoclipboard
currentmagazine
currentweapon
roadsconnectedto
selectbestplaces
clearvehicleinit
difficultyenabled
assignedtarget
reloadenabled
effectivecommander
checkaifeature
animationstate
expecteddestination
boundingcenter
exportproxies
nearestobjects
setmouseposition
vehiclevarname
verifysignature
deletecollection
generatespawnpoints
findspawnpoint
findcachedspawnpoint
sethazedistcoef
sethazefogcoef
movetocompleted
lightdetachobject
surfacenormal
surfaceiswater
camerainterest
createvehicle /*Raiin@MPGH*/
createsoundsource
activateaddons
preloadcamera
setshadowdistance
getshadowdistance
servercommand
deactivatekey
actionkeysimages
actionkeysnamesarray
actionkeysnames
deletemarkerlocal
createmarkerlocal
preprocessfile
estimatedtimeleft
setterraingrid
setviewdistance
publicvariable
disableuserinput
showcinemaborder
enablesentences
deletevehicle
getmagazinecargo
getweaponcargo
clearmagazinecargo
clearweaponcargo
removeallweapons
preloadtitleobj
preloadtitlersc
allmissionobjects
nearestobject
nearestbuilding
getmarkercolor
getmarkersize
getmarkertype
velocitymodelspace
visiblepositionasl
visibleposition
requiredversion
targetsaggregate