Thread: Return Address

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  1. #1
    Freddiew's Avatar
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    Return Address

    Crossfire INA: 0x4C5A79 (Feb 6 2014)

    Code:
    #define RETURNADDRESS ((DWORD)_ReturnAddress()==(DWORD)GetModuleHandleA(DxDraw)+0x4C5A79)
    
    if(Hack.Chams[3])
    {
    	if (RETURNADDRESS && iStride== 40 && iStride== 44 )
    	{
    		pDevice->SetRenderState(D3DRS_ZENABLE, FALSE);
                    pDevice->SetTexture(0, g_Blue);
                    _DrawIndexedPrimitive(pDevice, PrimType, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
                    pDevice->SetRenderState(D3DRS_ZENABLE, TRUE);
                    pDevice->SetTexture(0, g_Green);
    	}
    }


    Credits: Momo5000 (logger)

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    Chinese ah demon (02-13-2015)

  3. #2
    Astr3Lune's Avatar
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    Owalah ini Bukan DIP WH doank
    ini udah D3D Menu,

    ane kya nya pernah liat itu source code ,
    Di Combat arms kayanya,
    Ada Link Asli source itu?

    BTW ini addres apa 0x4C5A79?
    ada Binary String nya?

  4. #3
    XarutoUsoCrack's Avatar
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    Quote Originally Posted by Astr3Lune View Post
    Owalah ini Bukan DIP WH doank
    ini udah D3D Menu,

    ane kya nya pernah liat itu source code ,
    Di Combat arms kayanya,
    Ada Link Asli source itu?

    BTW ini addres apa 0x4C5A79?
    ada Binary String nya?
    English plase.

    1- Don't have a bynary string our a pattern for this, this isen't static and can be changed, it's just used to logg d3d9 3d models vector's ( act like a stride ).

    2- you don't need add a base to this ( GetModuleHandle ), the base is 40000 ( static ).

    3- You don't need to use this if game have working string's ( 40 - 44 - 32 - 36 etc.. )

  5. #4
    Astr3Lune's Avatar
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    Quote Originally Posted by XarutoUsoCrack View Post
    English plase.

    1- Don't have a bynary string our a pattern for this, this isen't static and can be changed, it's just used to logg d3d9 3d models vector's ( act like a stride ).

    2- you don't need add a base to this ( GetModuleHandle ), the base is 40000 ( static ).

    3- You don't need to use this if game have working string's ( 40 - 44 - 32 - 36 etc.. )

    oh ok.
    English=

    this is D3D menu not just DIP wallhack.
    i think , i'm ever see this source for topic CA.

    any source code full old?

    any way what this address and what the function for Wallhack DIP 0x4C5A79?

    how to get it?

    Any there pattern?
    Last edited by Astr3Lune; 02-06-2014 at 10:08 AM.

  6. #5
    XarutoUsoCrack's Avatar
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    like i said, this is just vector logging, don't have a pattern, string our binary string, have a manual logger for this, just search in google, for some info, search in google D3D Player Return Address / Chams by string.

    P.S: Don't act like "send me full source, i wan't it undetected and working fine, i want f7", this is a noob act.

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  8. #7
    Astr3Lune's Avatar
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    ok thanks for reply

  9. #8
    XarutoUsoCrackNonCS's Avatar
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    Quote Originally Posted by I2espect View Post
    @XarutoUsoCrack
    I Tried To draw in dip hook but it lag alot !! do i need to endscene ?!
    enter in skype.

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