Calculate the angle of a player's origin from your view origin and then add those to your view angles. ( Subtract to get delta, convert to angles )
Converting a 2D to 3D would require you to state the type of 2D vector you're doing.
Hi guys, I want to ask you, I use the addon Nukem, and know the address Mouse x and y.
How do I do that she would be induced by the players?
And how to convert 2D vector in 3D
Calculate the angle of a player's origin from your view origin and then add those to your view angles. ( Subtract to get delta, convert to angles )
Converting a 2D to 3D would require you to state the type of 2D vector you're doing.
hkDavy (03-02-2014)