Weird nvm.
Dev C++
Visual studio C++
Which program would you guys say is better for making hacks visual studio C++ or Dev C++ please add reasons why and if you can a tut to where to learn it. Thanks in advance
Weird nvm.
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
theres no difference in learning them.
I vote VS, since its a lot easier to use(I like the GUI better).
and most games have either Code::Blocks or MSVC++ projects in their SDK
Ah we-a blaze the fyah, make it bun dem!
VS is much better if your doing windows API and stuff. Dev C++ is better for just DOS programs in my opinion. I prefer VS.
ok thanks so im aiming towards vs now but if any dev users can explain why i should go dev please do.
Well hey, I like Dev-C++ for simple code. It's usually my default IDE when I'm just trying to get other people's code to work. I don't think you need to use VS unless your trying to create pretty big or advanced project. Otherwise use Dev-C++ if your just learning C++.
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
I use both (depending on the project type)
DEV advantages:
Simple
Easy to use
Built in compiler easier to read errors from
DEV disadvantages:
Must code UI (User Interface) in Win32 from scratch.
VS advantages:
Much easier when making bigger projects
Easy drag and drop UI creation
Can implement MSDOS commands into a UI without annoying MSDOS popups
VS disadvantages:
Compiler errors sometimes make no fucking sense, and they look like a bunch of random words thrown together in a secentence(5% of the time)
Requires much more CPU power and space on your hard drive
Over complicates small projects.
Meh, i used VS for everything. But ducktape has a point. Sometimes the errors make no sense. Or rather say things in a way that make you think its a different problem. Either way i didn't know there was a way to have a design mode when making GUI's with win32. I thought there was only one for windows forms and managed code
I've had problems using dev C++ with d3d, so I donno if you can use it to make hacks.
Ill go for Visual Studio,
its (for me) much easier to use, saves time and has a nice GUI.
for vip hacks would that be considered a big project for vs or just a project for dev C++
VS
*too short*
Visual C++ dude all the way.
[IMG]https://i324.photobucke*****m/albums/k357/Win32Trojan/Untitled-1-4.gif[/IMG][IMG]https://i324.photobucke*****m/albums/k357/Win32Trojan/Untitled-1-4.gif[/IMG][IMG]https://i324.photobucke*****m/albums/k357/Win32Trojan/Untitled-1-4.gif[/IMG]
Hazedup is the best there ever was
ok so what would you use dev C++ for then? just simple little hack packs?
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower
greenkid (10-01-2009)