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  1. #1
    ayay456's Avatar
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    Cool I Need Your Help PO n2?

    Ano PO ang MALI N2



    #include <windows.h>
    #include <stdio.h>

    #define ADR_PlayerPointer 0xA95790
    #define ADR_ServerPointer 0xA94738
    #define ADR_GlassWalls 0xA938C8
    #define ADR_NearFog 0xA9C62C
    #define ADR_FarFog 0xA9C634
    #define ADR_SuperNoSpread 0x8BC608
    #define ADR_BoneShots 0x8BD5C0
    #define ADR_BoneShots 0xB2A118
    #define OFS_NoRecoil1 0x00C444
    #define OFS_NoRecoil2 0x00C448
    #define OFS_NoRecoil3 0x00C44C

    DWORD *ingame= (DWORD*) ADR_PlayerPointer;
    DWORD *outgame= (DWORD*)ADR_ServerPointer;

    void GlassWalls()
    {
    if(GetKeyState(VK_MBUTTON))
    *(int*)ADR_Glasswalls = 1;
    else
    {
    *(int**)ADR_GlassWalls = 0;
    }
    }
    void All()
    {
    *(double*)ADR_SuperNoSpread = 0;
    *(int*)ADR_NoBounds1 = 0;
    *(int*)ADR_NoBounds2 = 0;
    *(int*)ADR_NoBounds3 = 0;
    *(float*)FarFog = 0;
    *(float*)NearFog = 0;}
    }
    DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr+OFS_NFD) = -10000;
    }
    *(float*)(dwPlayerPtr+OFS_NoRecoil1) = 0;
    *(float*)(dwPlayerPtr+OFS_NoRecoil2) = 0;
    *(float*)(dwPlayerPtr+OFS_NoRecoil3) = 0;
    }
    }
    void GlassWalls()
    {
    if(GetKeyState(VK_F5))
    *(float*)ADR_BoneShots = 1235;
    else
    {
    *(float**)ADR_BoneShots = 1237;
    }
    }
    }
    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    GlassWalls();
    All();
    BoneShots();
    BoneShotsoff();
    }
    if(*outgame)
    {
    }
    Sleep(200); //prevent for overloading the cpu
    }
    }
    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "Made by: ", "Message OgieWar", MB_OK);
    MessageBoxA(NULL, "Jhem and all Coderz", "Credits", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }

  2. #2
    delarmente's Avatar
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    dami error.. paki check nalng poh isa2x..

  3. #3
    killallbosz's Avatar
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    Quote Originally Posted by ayay456 View Post
    Ano PO ang MALI N2



    #include <windows.h>
    #include <stdio.h>

    #define ADR_PlayerPointer 0xA95790
    #define ADR_ServerPointer 0xA94738
    #define ADR_GlassWalls 0xA938C8
    #define ADR_NearFog 0xA9C62C
    #define ADR_FarFog 0xA9C634
    #define ADR_SuperNoSpread 0x8BC608
    #define ADR_BoneShots 0x8BD5C0
    #define ADR_BoneShots 0xB2A118
    #define OFS_NoRecoil1 0x00C444
    #define OFS_NoRecoil2 0x00C448
    #define OFS_NoRecoil3 0x00C44C

    DWORD *ingame= (DWORD*) ADR_PlayerPointer;
    DWORD *outgame= (DWORD*)ADR_ServerPointer;

    void GlassWalls()
    {
    if(GetKeyState(VK_MBUTTON))
    *(int*)ADR_Glasswalls = 1;
    else
    {
    *(int**)ADR_GlassWalls = 0;
    }
    }
    void All()
    {
    *(double*)ADR_SuperNoSpread = 0;
    *(int*)ADR_NoBounds1 = 0;
    *(int*)ADR_NoBounds2 = 0;
    *(int*)ADR_NoBounds3 = 0;
    *(float*)FarFog = 0;
    *(float*)NearFog = 0;}
    }
    DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
    if(dwPlayerPtr != 0)
    {
    *(float*)(dwPlayerPtr+OFS_NFD) = -10000;
    }
    *(float*)(dwPlayerPtr+OFS_NoRecoil1) = 0;
    *(float*)(dwPlayerPtr+OFS_NoRecoil2) = 0;
    *(float*)(dwPlayerPtr+OFS_NoRecoil3) = 0;
    }
    }
    void GlassWalls()
    {
    if(GetKeyState(VK_F5))
    *(float*)ADR_BoneShots = 1235;
    else
    {
    *(float**)ADR_BoneShots = 1237;
    }
    }
    }
    void HackThread()
    {
    for(;; )
    {
    if(*ingame)
    {
    GlassWalls();
    All();
    BoneShots();
    BoneShotsoff();
    }
    if(*outgame)
    {
    }
    Sleep(200); //prevent for overloading the cpu
    }
    }
    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "Made by: ", "Message OgieWar", MB_OK);
    MessageBoxA(NULL, "Jhem and all Coderz", "Credits", MB_OK);
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
    }
    return TRUE;
    }

    lol kinapy mo lang yan sakin :3
    MAKE IT ALL HAVE SENSE
    */~` Ãnønÿ/\/\ØÛ§ £øVèr§ `~ \*





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