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  1. #31
    junkess's Avatar
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    Looking forward to the updated version

  2. #32
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    What a pain in the ass hidden virus to work around..

  3. #33
    junkess's Avatar
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    Cool! Looking forward to seeing the updated version

  4. #34
    InunoTaishou's Avatar
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    Kind of amazed how many people want this so I'm in the process of re-writing it. (Unfortunately for me I can't do it in C++ because I could never figure out how to read the values I needed).

    Been at it for a few hours now and I got most of the GUI framework done. Modified the theme so that it will be much easier for the bot to click and select everything properly. Still working on it though.





    Split up both enemy and my health bar to be able to tell how healthy I am and how close to dying the enemy is. Will try to implement this in the bot when I start on the in-game stuff.
    It's not in the screenshot but all of the buttons for battle (in game) have a high contrast color that will make it very easy for Autoit to do battling.
    I spent a long time try to hack the game so the bot could read all the values it needs to run but was unsuccessful. A lot of people posted how to do it but no one really gave specific examples, so it was a bust.
    All information about the Pokemon needs to be entered manually. I will try to make it figure out how much PP each move has when I start coding the in-game stuff.

    Will update later as I progress.
    https://www.mpgh.net/forum/signaturepics/sigpic210976_1.gif

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    Trove (02-07-2015)

  6. #35
    InunoTaishou's Avatar
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    It's coming along smoothly. Took me a couple of hours to get it to read the current PP of each move. I did not manipulate it in any way, this was all done by the bot.



    Read a full party's info for me. Might do a check for if the move is useful (I.e., not "leer") and for now the hp read just checks to make sure it's not dead.
    Last edited by InunoTaishou; 02-08-2015 at 09:07 PM.
    https://www.mpgh.net/forum/signaturepics/sigpic210976_1.gif

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    Trove (02-09-2015)

  8. #36
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    Error with the bot.



    Can anyone explain to me what's happening?
    Attached Thumbnails Attached Thumbnails
    Pokemon.png  


  9. #37
    junkess's Avatar
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    Looking good so far Inuno!

  10. #38
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    After doing everything i get stuck at it finding a pokemon and not doing everything. I have the thing, i have the script and it just continuously hunts for wild pokemon. Any help would be appreciated this is awesome what you're doing

    Edit: Okay got it working but now it is stuck at the experience gained part. and the debug tells me it is searching for pokemon select screen. Please help me im so close but so far.
    Last edited by maswag; 02-14-2015 at 12:42 AM.

  11. #39
    InunoTaishou's Avatar
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    Took me all night and morning but I finally got it to read the name of the Pokemon. Took 2 seconds to read name, 5 seconds to read name/lvl, all move PP and determine if Pokemon is dead/alive. I don't know if I'm going to actually read HP I might just go off color percents in the GUI but I'll try to use it to determine if I need to heal.

    Currently I can walk back/forth, up/down, and in a square and battle pokemon. I wanted to read names to determine if my pokemon's move hits so it accurately keeps track of PP without having to re-read it every time. It even walks perfectly, as in if you tell it to walk in a 4x4 square, it walks a 4x4 square. Working on making the pathing for grass work with walk/run/bike.

    No idea when it will be up for testing but this thing is going to do a lot of stuff.

    https://www.mpgh.net/forum/signaturepics/sigpic210976_1.gif

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    niicholai (02-20-2015)

  13. #40
    maswag's Avatar
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    Any help with searching for pokemon select screen after i make the Pokemon faint. It just sits at experience gained.

  14. #41
    niicholai's Avatar
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    Quote Originally Posted by InunoTaishou View Post
    Took me all night and morning
    We do appreciate all the hard work bro. Especially those of us learning to code ourselves who know how difficult this stuff is!

  15. #42
    InunoTaishou's Avatar
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    Quote Originally Posted by niicholai View Post
    We do appreciate all the hard work bro. Especially those of us learning to code ourselves who know how difficult this stuff is!
    Thanks.

    I'm hoping to have a beta version to put out and test with by the end of the weekend.
    There will be a new topic made when I do it though, since it's a completely different bot.
    https://www.mpgh.net/forum/signaturepics/sigpic210976_1.gif

  16. #43
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    please link to the other topic when you upload. Thanks for everything i still can't get your old bot to work .

  17. #44
    InunoTaishou's Avatar
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    Just about ready for testing. Should have a beta out by mid afternoon today. (3AM now)
    https://www.mpgh.net/forum/signaturepics/sigpic210976_1.gif

  18. #45
    InunoTaishou's Avatar
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    Quote Originally Posted by maswag View Post
    please link to the other topic when you upload. Thanks for everything i still can't get your old bot to work .
    New thread
    https://www.mpgh.net/forum/showthread...6#post10230286

    Could a mod please lock this.
    https://www.mpgh.net/forum/signaturepics/sigpic210976_1.gif

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