Thread: Some offsets

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  1. #1
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    Smile Some offsets

    These are some offsets that I've found by myself and some that I've found on other forums.

    Code:
    int World: 0x016A5EF0
    
    int LocalPlayer: 0x1720] + 0x4]
    int VisualState: Entity] + 0x68]
    
    VECTOR3 FeetPos: VisualState]+ 0x28]
    VECTOR3 HeadPos: VisualState] + 0x114]
    VECTOR3 ChestPos: VisualState] + 0x120]
    
    int CrosshairPtr: World]+ 0x10]
    VECTOR3 CrosshairLocation = CrosshairPtr] + 0x38]
    
    Byte IsSoldier(Returns 1 for humans and 0 vehicles): Entity]+ 0x310]
    
    int TablePtr = World] + 0x884]
    int TableArray = TablePtr
    int TableSize = TablePtr] + 0x4]
    
    int Entity = TableArray] + i * 0x34] + 0x4]
    And if you wanna do an ESP:
    Code:
    int Transformations = 0x16BCF6C;
    int Starter = Mem.ReadInt(Transformations);
    dwTransData = Mem.ReadInt(Starter + 0xE0);
    InvViewRight = ReadVECTOR3((int)dwTransData + 0x4);
    InvViewUp = ReadVECTOR3((int)dwTransData + 0x10);
    InvViewForward = ReadVECTOR3((int)dwTransData + 0x1C);
    InvViewTranslation = ReadVECTOR3((int)dwTransData + 0x28);
    ViewPortMatrix = ReadVECTOR3((int)dwTransData + 0x54);
    ProjD1 = ReadVECTOR3((int)dwTransData + 0xCC);
    ProjD2 = ReadVECTOR3((int)dwTransData + 0xD8);

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    CraftLourens (09-07-2014),extasy hosting (09-08-2014),hans2116 (09-07-2014),Jme (09-07-2014),titans (09-07-2014),wirychair32 (09-07-2014),xCyberxx (09-10-2014)

  3. #2
    Jme's Avatar
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    Thanks for release, make an ESP for the community?!

  4. #3
    gtaplayer2's Avatar
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    Quote Originally Posted by evskin View Post
    Thanks for release, make an ESP for the community?!
    I don't tend to make more hacks for this forum anymore :/.

  5. #4
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    I love you dude
    THANKS!!! Now I have ESP

  6. #5
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    Quote Originally Posted by gtaplayer2 View Post
    I don't tend to make more hacks for this forum anymore :/.
    So why the offsets? Either u care about this place or you don't

  7. #6
    gladtwoown's Avatar
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    Quote Originally Posted by gtaplayer2 View Post
    I don't tend to make more hacks for this forum anymore :/.
    nice job, you should make a tutorial on how to find important offsets like this in ollydbg for the community if you wanna contribute more.

  8. #7
    gtaplayer2's Avatar
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    Quote Originally Posted by evskin View Post
    So why the offsets? Either u care about this place or you don't
    Because I think people can get of their asses and make their own hacks

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    Lystic (09-09-2014)

  10. #8
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    I think in reality, only 1% of memory hackers actually make their "own stuff", its either C+P or shared knowledge (just like scripting). Its like giving someone a tin of beans without a tin opener. U might as well just give them a tin opener

    I'm not taking a dig at you btw, but just the stupid philosophy that all the "pissed off veterans" have created over in the other place, similar to what you talk about.

    I still appreciate the fact ur releasing something, even if 99% of people here cant use it

  11. #9
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    Some more offsets:
    Code:
    float Recoil = LocalPlayer]+ 0xCFC]
    float Fatigue = LocalPlayer]+ 0xD34]
    float Zoom = LocalPlayer]+ 0xBDC]
    byte isDead = Entity]+ 0x2F8]

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  13. #10
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    Quote Originally Posted by evskin View Post
    I think in reality, only 1% of memory hackers actually make their "own stuff", its either C+P or shared knowledge (just like scripting). Its like giving someone a tin of beans without a tin opener. U might as well just give them a tin opener

    I'm not taking a dig at you btw, but just the stupid philosophy that all the "pissed off veterans" have created over in the other place, similar to what you talk about.

    I still appreciate the fact ur releasing something, even if 99% of people here cant use it
    99% ... Funny Jme

    And gtaplayer 2 thx for release that, even though I know most Will you release it at all update ?
    ƁӀасќ Ḷеԍіѳи

  14. #11
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    Quote Originally Posted by extasy hosting View Post
    99% ... Funny Jme

    And gtaplayer 2 thx for release that, even though I know most Will you release it at all update ?
    Usually an offset only get 4 bytes larger. But I would recommend you open Reclass after each update and just look close the where the offset used to be.

    Or you can use IDA to find offsets.

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    Lystic (09-09-2014)

  16. #12
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    Thanks for the offsets, very helpful. @gtaplayer2

  17. #13
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    Quote Originally Posted by gtaplayer2 View Post
    Usually an offset only get 4 bytes larger. But I would recommend you open Reclass after each update and just look close the where the offset used to be.

    Or you can use IDA to find offsets.
    I know that -_- ... Im taking for other people here !
    ƁӀасќ Ḷеԍіѳи

  18. #14
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    Quote Originally Posted by extasy hosting View Post
    I know that -_- ... Im taking for other people here !
    And how am I supposed to know that you know that? lol. And it's not only you who can see that post anyways....

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