CraftLourens (09-07-2014),extasy hosting (09-08-2014),hans2116 (09-07-2014),Jme (09-07-2014),titans (09-07-2014),wirychair32 (09-07-2014),xCyberxx (09-10-2014)
These are some offsets that I've found by myself and some that I've found on other forums.
And if you wanna do an ESP:Code:int World: 0x016A5EF0 int LocalPlayer: 0x1720] + 0x4] int VisualState: Entity] + 0x68] VECTOR3 FeetPos: VisualState]+ 0x28] VECTOR3 HeadPos: VisualState] + 0x114] VECTOR3 ChestPos: VisualState] + 0x120] int CrosshairPtr: World]+ 0x10] VECTOR3 CrosshairLocation = CrosshairPtr] + 0x38] Byte IsSoldier(Returns 1 for humans and 0 vehicles): Entity]+ 0x310] int TablePtr = World] + 0x884] int TableArray = TablePtr int TableSize = TablePtr] + 0x4] int Entity = TableArray] + i * 0x34] + 0x4]
Code:int Transformations = 0x16BCF6C; int Starter = Mem.ReadInt(Transformations); dwTransData = Mem.ReadInt(Starter + 0xE0); InvViewRight = ReadVECTOR3((int)dwTransData + 0x4); InvViewUp = ReadVECTOR3((int)dwTransData + 0x10); InvViewForward = ReadVECTOR3((int)dwTransData + 0x1C); InvViewTranslation = ReadVECTOR3((int)dwTransData + 0x28); ViewPortMatrix = ReadVECTOR3((int)dwTransData + 0x54); ProjD1 = ReadVECTOR3((int)dwTransData + 0xCC); ProjD2 = ReadVECTOR3((int)dwTransData + 0xD8);
CraftLourens (09-07-2014),extasy hosting (09-08-2014),hans2116 (09-07-2014),Jme (09-07-2014),titans (09-07-2014),wirychair32 (09-07-2014),xCyberxx (09-10-2014)
Thanks for release, make an ESP for the community?!
I love you dude
THANKS!!! Now I have ESP
Lystic (09-09-2014)
I think in reality, only 1% of memory hackers actually make their "own stuff", its either C+P or shared knowledge (just like scripting). Its like giving someone a tin of beans without a tin opener. U might as well just give them a tin opener
I'm not taking a dig at you btw, but just the stupid philosophy that all the "pissed off veterans" have created over in the other place, similar to what you talk about.
I still appreciate the fact ur releasing something, even if 99% of people here cant use it
Some more offsets:
Code:float Recoil = LocalPlayer]+ 0xCFC] float Fatigue = LocalPlayer]+ 0xD34] float Zoom = LocalPlayer]+ 0xBDC] byte isDead = Entity]+ 0x2F8]
xCyberxx (09-10-2014)
Lystic (09-09-2014)
Thanks for the offsets, very helpful. @gtaplayer2