I just really wonder?
sgrawsreghawrhgwrhgr (10-22-2014)
Hey, I got this
But when I go to nexus, and back editor and try to test the map, it simply shows as the Brown Closed ground:/ Any help?Code:<Ground type="0x3115" id="Black Water FL"> <RemoteTexture> <Instance>draw</Instance> <Id>5082366881038336</Id> </RemoteTexture> <Animate dx=".33" dy=".33">Flow</Animate> <Sink/> <Speed>0.666</Speed> </Ground>
In most sources, I believe that the client only really properly loads tiles from ID's from 0x00 to 0xff. Find an unused tile and replace it.
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Server Information:
Status: Confused
Stellar Spark (10-23-2014)
Hold on, I have changed nexus white floor 1 with remote texture, it worked fine, but then.
I added some tiles, and they used not how they were remoted, they looked like an already different tile ingame.
I also don't really understand or know how to change it to Ushort and would that make it able to use any ID?