Thread: X-Mas Script

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  1. #1
    5^*hdrrfgfbs#%R$'s Avatar
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    X-Mas Script

    It may be a little early but here it is
    Code:
     []spawn
    {
    { if(!isPlayer _x) then {deleteVehicle _x} } forEach allMissionObjects "";
    sleep 0.5;
    _classes = ["Chemlight_green","Chemlight_blue","Chemlight_red","Chemlight_yellow"];
    _radius = 30;
    _amount = 7500;
    _classcount = count _classes;
    for "_i" from 1 to _amount do
    {
    _pos = getPosATL Player;
    _pos set [0, (_pos select 0) - _radius + (random (_radius * 2))];
    _pos set [1, (_pos select 1) - _radius + (random (_radius * 2))];
    _pos set [2, random 50];
    _class = _classes select (floor (random _classcount));
    hint _class;
    _light = _class createVehicleLocal _pos;
    _light enableSimulation false;
    };
    };
    Credits : Me , Dwarden

  2. #2
    Water Melon's Avatar
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    Nice m8 there is a lot of chem lights

  3. #3
    obbnixilis's Avatar
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    Nice release dude... great

  4. #4
    MrMadNoobbie's Avatar
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    lol i was thinking about making something to X-mas 2 days ago. just don't know what yet

  5. #5
    hanife-yunus's Avatar
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    tutorial please ?

  6. #6
    MrMadNoobbie's Avatar
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    Quote Originally Posted by hanife-yunus View Post
    tutorial please ?
    first you will need an undetected injector/executer.
    when uou hve got one download notepad++ and copy the code above into notepad then save the text as a .sqf and put it in you arma 3 folder.
    then open the executer and execute the .sqf file into Arma 3
    Need any help? add me on skype
    Last edited by MrMadNoobbie; 11-26-2014 at 08:19 AM.

  7. #7
    Jme's Avatar
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    not bad. keep it up

    thought someone had leaked this until i saw the code!

    this turns a cursorTarget into a christmas tree

    Last edited by Jme; 11-26-2014 at 09:02 AM.

  8. #8
    MrMadNoobbie's Avatar
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    Quote Originally Posted by Jme View Post
    not bad. keep it up

    thought someone had leaked this until i saw the code!

    this turns a cursorTarget into a christmas tree

    i wondered what your X-Mas feature did when i saw your last video

  9. #9
    Zumorio's Avatar
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    You're not Dwarden lol, stop impersonating people already.
    Professional programmer and coder.
    PHP - HTML - CSS - C++ - PAWN - JS - SQF - SQL - PDO - OOC.

  10. #10
    5^*hdrrfgfbs#%R$'s Avatar
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    Quote Originally Posted by Zumorio View Post
    You're not Dwarden lol, stop impersonating people already.
    Hmm not to sure if troll , when did I say I where dwarden?

  11. #11
    yoyobrad's Avatar
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    Do i just put it in any spot of the Arma 3 Folder?

  12. #12
    Jme's Avatar
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    Quote Originally Posted by yoyobrad View Post
    Do i just put it in any spot of the Arma 3 Folder?
    you can find information here. but you want to save the text in the OP as a .sqf file.

  13. #13
    MineCore's Avatar
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    Hey how I can make that my friend execute this script too ?
    I like to give him the option to execute it too.
    Like give the cursorTarget the option like player cursorTarget addAction["Tree","[]spawn mytree"];
    I have re so

  14. #14
    Scoo66's Avatar
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    Is this normal that my cursortarget is deleted and chemlights are spawning randomly all around me when using this?
    Is this not supposed to spawn that tree?
    Attached Thumbnails Attached Thumbnails
    NEidlH6.jpg  

    Last edited by Scoo66; 12-09-2014 at 02:51 AM.

  15. The Following User Says Thank You to Scoo66 For This Useful Post:

    zephyre1 (12-18-2014)

  16. #15
    Tango2's Avatar
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    No.. That tree is JME's private one... This one deletes EVERYTHING that is in the mission apart from players.

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