I'm surprised that I could duped one life and one inc by "trading" with another person.
I'll try my best to explain this to you guys:
-> When you drop something on the ground like a pot or an inc for example, it cames like this:
In the mean time, any other person can see this bag for miliseconds, this is why the fastest Auto-Loot is useful sometimes.
So what I did is activate auto-loot using account A and account B to drop the loot. Account B drops the inc, Account A gets the loot with auto-loot and for some reason the loot stays there on the ground for Account B to see, like nothing has happened. But Account A who was using auto-loot still gets the item.
Result
edit1: added quotes on "trading" with another person in the first line.
do you have video of this
Premium Member | June 29, 2016
Aura to Kate | January 2, 2018
Realm of the Mad God Minion | July 16, 2020 - Present
I have been focusing lagged servers or realms that go for Oryx.
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Yes, I am using Unity. I've been searching for Unity Engine games, and another way is to use Lucky Patcher, but since Lucky Patcher only applies for mobile games, it is literally impossible to know the source code of them to do on PC. There is a way to cheat and get gold through this.
video my friend, then people might believe you
Matthew (08-01-2020)
]The client takes longer to recognize the bag and its contents than the server recognizes that a high tier item was dropped, causing it to be soulbound quickly.
Did you effectively find a way to go around this?[/COLOR][/FONT][/QUOTE]
ok not to be mean or anything how could he dupe uts using that method ur being trolled
ok not to be mean or anything how could he dupe uts using that method ur being trolled[/QUOTE]
Well if this somehow works, the first"trade" / drop gives the second account the ut right? so then the second account drops the ut, and now the first account would have 3 uts
The bag shit doesn't work lol, tried years ago. I've tried sending a packet to loot the item before/during/after it spawns with precalculated object ids and everything (can easily check current objectid by using assassin poison to spawn a new object), it does not work. The bag has an accountId owner, and that info is set on the bag's spawn.
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Hexelent (09-09-2020),imreallyded (08-06-2020)