Code:
void force_hostThread(){
dvar_t* pt_connectTimeout = G_FindDvar("pt_connectTimeout");
dvar_t* party_minplayers = G_FindDvar("party_minplayers");
dvar_t* ds_serverConnectTimeout = G_FindDvar("ds_serverConnectTimeout");
dvar_t* ds_listenServerConnectTimeout = G_FindDvar("ds_listenServerConnectTimeout");
dvar_t* ds_serverAcquireTimeout = G_FindDvar("ds_serverAcquireTimeout");
while (b_forceHost){
pt_connectTimeout->iValue = 0;
party_minplayers->iValue = 1;
ds_serverConnectTimeout->iValue = 0;
ds_listenServerConnectTimeout->iValue = 0;
ds_serverAcquireTimeout->iValue = 0;
Sleep(1);
}
pt_connectTimeout->iValue = 1000;
party_minplayers->iValue = 8;
ds_serverConnectTimeout->iValue = 3000;
ds_listenServerConnectTimeout->iValue = 10000;
ds_serverAcquireTimeout->iValue = 2000;
}