Code:
***********************************************
* Combat Arms Endreços Logger v1 *
* Criador - Coder.Dias *
* 23/07/14 *
***********************************************
Engine .Entry Point: 0x460000
Engine .code Size: 0x2E1E00
Engine .code Offset: 0x1000
CShell .Entry Point: 0x37100000
CShell .code Size: 0x671200
CShell .code Offset: 0x1000
ClientFX .Entry Point: 0x8CA0000
ClientFX .code Size: 0x59200
ClientFX .code Offset: 0x1000
EHsvc .Entry Point: 0x5EA1000
EHsvc .code Size: 0x12F000
EHsvc .code Offset: 0x1000
=> Engine.EXE...
#define DeviceGame 0x0086F5F0
#define LTClientEXE 0x00493870
#define WorldToScreen 0x0049FA50
#define CursorCenter 0x007EEDF8
#define SendToServer 0x0047DA70
#define IntersectSegment 0x0047A497
#define DrawPrimitive 0x007E82A8
#define Present 0x006645C4
#define Reset 0x005B8483
#define Endscene 0x005B7685
#define BeginScene 0x005B81D4
#define PresetInterface 0x00664577
#define EndSceneInterface 0x005B7657
#define BeginSceneInterface 0x005B81BB
#define Start3DEngine 0x00550C2F
#define StartOptimized2d 0x00551000
#define DipEngine 0x0066763D
#define DipEngine2 0x0066761E
#define WireFrame 0x005C5129
#define GlassWall 0x005B6D99
#define RemoveTexture 0x005B6DAC
#define LightInTheRoom 0x005B6F32
RemoveEffects Não Encontrado
#define Bypass 0x0053C639
=> CShell.DLL...
#define GameStatus 0x37A1CA54
#define LTClientDLL 0x37A0401C
#define MTBWCRET 0x3738E099
Falha Na Atualização EspName1
Falha Na Atualização EspName2
#define SuperBullets 0x37499546
#define NoReload 0x3749E562
#define NoRecoil 0x37395328
#define RapidFire1 0x374955B7
#define RapidFire2 0x3749F04E
#define RapidFire3 0x3749B35F
#define RapidFire4 0x3749F055
#define RapidFire5 0x3749EE17
#define WeaponRange1 0x3749F7B9
#define WeaponRange2 0x3749FB59
#define RemoteKill1 0x3749F8E1
#define RemoteKill2 0x3749F8E2
#define RemoteKill3 0x3749FC81
#define RemoteKill4 0x3749FC82
#define UnlAmmo 0x374955B7
#define PlayerStatus 0x37A21D64
#define WeaponMGR 0x37A6BB04
#define GCS 0x37A42060
#define PlayerByIndex 0x371AB380
#define PlayerMgr 0x37A42144
#define ClientInfoMgr 0x379FF77C
#define LocalPlayer 0x371ABE00
#define CameraUpdate 0x373983DF
#define LTCommon 0x37A740F0
#define GetFontHandle 0x373AE280
#define GetConsoleInt 0x373E9CF0
#define BuildFont 0x376178C0
#define FillFont 0x37618570
#define FontECX 0x37A6B9CC
#define LTCSBase 0x37A04000
#define LocalPtr 0x37A721C4
#define ForceFPS 0x37A040B8
#define CVar 0x373E9EC0
#define CrossHair 0x379E6940
#define WeaponSet 0x37A71CA8
#define BypassMenu 0x37628550
#define BypassChat 0x376285C0
=> Push To Console...
#define ShowFPS 0x379E6A60
#define Statitics 0x379E6A84
#define PlayerGravity 0x379EB90C
#define BaseMoveAccel 0x379EB99C
#define StartAccel 0x379EB9C0
#define MaxAccel 0x379EB9E4
#define AccelInc 0x379EBA08
#define WalkVel 0x379EBA2C
#define FRunVel 0x379EBA50
#define BRunVel 0x379EBA74
#define SRunVel 0x379EBA98
#define SuperJump 0x379EBABC
#define DuckVel 0x379EBAE0
#define ActivationDistance 0x379F3884
#define ShowFirePath 0x379F6FBC
=> ClientFx.fxd...
#define ClientFx 0x6CF34
=> Escaneamento Finalizado.