They have an automatic statistics tracker, simple memory edit detection (CE), asi and dll file checks.
Basically everything thats a dll or asi is detected.
R* is just waiting for the data to be conclusive.
Just curious as to what they do when banning. I know using CE will get you banned. What other things? Like spent cash, earned cash, etc?
They have an automatic statistics tracker, simple memory edit detection (CE), asi and dll file checks.
Basically everything thats a dll or asi is detected.
R* is just waiting for the data to be conclusive.
Thank you that someone else finally gets this. I have been stressing this to kids forever on this forum. Since R* doesn't take immediate action they swear they're safe using their little skid menus despite the fact their method of using them is actually detected. If only they knew the bypass was the online check byte to prevent them from getting banned. Not a AC bypass.
I'll open that up in IDA later or NET Reflector (depending upon if it's a Framework dependency or not) and see if that's actually true. The issue is that you have to manually map the natives and such to prevent the detection. Scripthook doesn't do that so it'll be interesting to see what this actually does.
Spacedraggin (05-25-2015)
It's gotten to the point where gta online is just a hackers playground.
Like cod but... More shit to do.
What about money hacks? Can you get banned in the future or put into the bad sport lobby?