if(spread && !spreadx1) {
comandoptc("PerturbRotationEffect 3.000000");
comandoptc("PerturbIncreaseSpeed 3.000000");
comandoptc("PerturbWalkPercent 9.000000");
comandoptc("PerturbFiringIncreaseSpeed 0.500000");
comandoptc("PerturbRecoil 9.000000");
comandoptc("FireMovePerturb 9.000000");
comandoptc("ZoomedFireMoveDuckPerturb 9.000000");
comandoptc("ZoomedFireMovePerturb 9.000000");
comandoptc("ZoomedFireDuckPerturb 9.000000");
spreadx1 = 1;
} else if(!spread && spreadx1) {
comandoptc("PerturbRotationEffect 0.000000");
comandoptc("PerturbIncreaseSpeed 0.000000");
comandoptc("PerturbWalkPercent 0.000000");
comandoptc("PerturbFiringIncreaseSpeed 0.000000");
comandoptc("PerturbRecoil 0.000000");
comandoptc("FireMovePerturb 0.000000");
comandoptc("ZoomedFireMoveDuckPerturb 0.000000");
comandoptc("ZoomedFireMovePerturb 0.000000");
comandoptc("ZoomedFireDuckPerturb 0.000000");
spreadx1 = 0;
}
("No Spread", Opt_on_off, &spread, 2, MENUITEM);

if(spread) {
Comando("PerturbRotationEffect 0.000000" );
Comando("PerturbIncreaseSpeed 0.000000" );
Comando("PerturbWalkPercent 0.000000" );
Comando("PerturbFiringIncreaseSpeed 0.000000" );
Comando("PerturbRecoil 0.000000" );
Comando("FireMovePerturb 0.000000" );
Comando("ZoomedFireMoveDuckPerturb 0.000000" );
Comando("ZoomedFireMovePerturb 0.000000" );
Comando("ZoomedFireDuckPerturb 0.000000" );
} else {
Comando("PerturbRotationEffect 3.000000" );
Comando("PerturbIncreaseSpeed 3.000000" );
Comando("PerturbWalkPercent 9.000000" );
Comando("PerturbFiringIncreaseSpeed 0.500000" );
Comando("PerturbRecoil 9.000000" );
Comando("FireMovePerturb 9.000000" );
Comando("ZoomedFireMoveDuckPerturb 9.000000" );
Comando("ZoomedFireMovePerturb 9.000000" );
Comando("ZoomedFireDuckPerturb 9.000000" );
}

if(spread && !spreadx1) {
comandoptc("PerturbRotationEffect 0.000000");
comandoptc("PerturbIncreaseSpeed 0.000000");
comandoptc("PerturbWalkPercent 0.000000");
comandoptc("PerturbFiringIncreaseSpeed 0.000000");
comandoptc("PerturbRecoil 0.000000");
comandoptc("FireMovePerturb 0.000000");
comandoptc("ZoomedFireMoveDuckPerturb 0.000000");
comandoptc("ZoomedFireMovePerturb 0.000000");
comandoptc("ZoomedFireDuckPerturb 0.000000");
spreadx1 = 1;
} else if(!spread && spreadx1) {
comandoptc("PerturbRotationEffect 3.000000");
comandoptc("PerturbIncreaseSpeed 3.000000");
comandoptc("PerturbWalkPercent 9.000000");
comandoptc("PerturbFiringIncreaseSpeed 0.500000");
comandoptc("PerturbRecoil 9.000000");
comandoptc("FireMovePerturb 9.000000");
comandoptc("ZoomedFireMoveDuckPerturb 9.000000");
comandoptc("ZoomedFireMovePerturb 9.000000");
comandoptc("ZoomedFireDuckPerturb 9.000000");
spreadx1 = 0;
}