Posts by iViitico
32 posts total, newest first.
AOB + Assembly-UnityScript = codeupdate?in Dead Frontier Hacks - [QUOTE=creapygames;15333146]Si buscas en cheat engine esto > 16 0A 12 01 FE 15 ?? 00 00 01 20 00 1C ?1 00 0C
te saldran los actuales.[/QUOTE]
a eso no lo sabia, utilizar el ?? porque de hecho tuve que cambiar algunas coAOB + Assembly-UnityScript = codeupdate?in Dead Frontier Hacks - [QUOTE=creapygames;15333137]DZA Have 2 similar AOBs related:
16 0A 12 01 FE 15 36 00 00 01 20 00 1C 01 00 0C
16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C
you need change both to have a working DZA[/QUOTE]
con el 55 AOB + Assembly-UnityScript = codeupdate?in Dead Frontier Hacks - for me DZA need update so im searching and this what i got and work perfectly
AoB = AOBScan("16 0A 12 01 FE 15 ?? 00 00 01 20 00 1C ?1 00 0C")
if (AoB) then
print("Turn off zombie attacks Succeed")
for i=0,4 do
writeBytEdit on Super Sprint Codein Dead Frontier Hacks - [QUOTE=InnovationTT;13123124]What does the first number (0x6c) and the second number (0x40) do? Which one should I change to change the value of the speed?[/QUOTE]
The truth is I do not know, but with that you change soEdit on Super Sprint Codein Dead Frontier Hacks - Hi men you only need change this
"writeBytes(tonumber(AoB[i],16)+13, 0x6c, 0x40)" if you change exactly the "0x6c, 0x40" to "0x8c, 0x42" or "0x7c, 0x41" or "0x40, 0x20"
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