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Posts by mo3ad001 - MPGH - MultiPlayer Game Hacking & Cheats
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mo3ad001
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Posts by mo3ad001
842 posts total, newest first.
Is CA Checking bytes before you respawn?
long ago
in Combat Arms Coding Help & Discussion - try to find what nexon check for checkbytes ! and make it always false even if it read only , i have tried this method for others things before
Working Gamestatus pattern and an ultra mega hardcore illegal pr0 IsIngame function
long ago
in Combat Arms Hack Coding / Programming / Source Code - you can check local player , if its valid so your in game
CA Haxo Base
long ago
in Combat Arms Hack Coding / Programming / Source Code - [QUOTE=CAFlames;5914783] Okay. I used these and I still d/c .. hmm Ill have to look at that. Alright. And yeah, I have been studying alot too haha[/QUOTE] You can deal with it ;)
CA Haxo Base
long ago
in Combat Arms Hack Coding / Programming / Source Code - for people how dont understand how hack function works ! this an example about super bullets ! void cHacks::hSuperBullets(int Flag)// Normal Function with some parameter { if(Flag) // if is on do Patch Tools.PatchM
CA Haxo Base
long ago
in Combat Arms Hack Coding / Programming / Source Code - [QUOTE=mikethemak;5914495]Thanks for the base, got everything up and working, my only question is how would I go about adding hacks to this? I know you stripped a lot out of it and I would like to rebuild it, but the way
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