Posts by PeriodWay
2 posts total, newest first.
R6S update on 21/6/2019in Rainbow Six: Siege Discussions & Help - uint64_t getLocalPlayer() {
uint64_t loc1 = Driver.ReadVirtualMemory<uint64_t>(PID, baseAddr + ADDRESS_STATUSMANAGER);
uint64_t loc2 = Driver.ReadVirtualMemory<uint64_t>(PID, loc1 + OFFSET_STATUSMANAGER_LOCALPLAYER);
2.0.3.2 Bypassin Rainbow Six: Siege - Why tf we need this if no multiplayer? On Single I just disable the driver.
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