Posts by MrMee
7 posts total, newest first.
..::HOSKiNS::.. V1.3 | 7 Days To Die | Alpha 12.5 (B12)in 7 Days to Die Hacks & Cheats - [QUOTE=hoskins1994;11004762]GameManager.StartGame(): Void
Offset 22 opCode ldc.i4.0 to opCode ldc.i4.1
Offset 30 opCode ldc.i4.0 to opCode ldc.i4.1
This will enable creative and debug menu
...
[/QUOTE]
Ah..::HOSKiNS::.. V1.3 | 7 Days To Die | Alpha 12.5 (B12)in 7 Days to Die Hacks & Cheats - [QUOTE=Aliminater;10992057]Increased Block-Damage (x999999)
Increased Entity-Damage (x999999)
Zombies also have both of these. Can this be fixed?
Also What do you use to edit this .dll file and the location of the change7 days to die alpha 12 modified versionin 7 Days to Die Hacks & Cheats - [QUOTE=ICS Vortex;10694035]May want to add that there is a bug in this version to where if you press tab (to craft) you get an error and have to quit the game to fix it.
Not sure if that's my doings or not...I didn't touexploits / dupes - A12in 7 Days to Die Hacks & Cheats - I guess someone should mention that the campfire glitch still works in A12. For those who do not know here is how it works:
1) Put 4 x 15 (60) murky water in the camp fire (actually any amount will work but 60 is the neAmmo exploit Working has of 11.6!in 7 Days to Die Hacks & Cheats - [QUOTE=Transferred;10664933]worked for me but not 100%[/QUOTE]
It works for me 100% but I have to be VERY careful to follow the procedure. If I mess up and right click at the wrong time instead of SHIFT + right click it
Showing the 5 most recent posts.