Posts by LT-Sleeper
4 posts total, newest first.
CombatArms Map .Dat to.LTAin Combat Arms Mods & Rez Modding - Well if I would get anyhow the old client with camouflage design and decrypted butes, I could work on making a pserver out of it with my actual client...CombatArms Map .Dat to.LTAin Combat Arms Mods & Rez Modding - [QUOTE=supercarz1991;14538827]This is radeon's project
https://www.youtube.com/watch?v=Mmi6ajWD2PE
https://i.imgur.com/3ppDquO.jpg
https://i.imgur.com/9zZHY9l.jpg
[/QUOTE]
That's fast done. The first two yCombatArms Map .Dat to.LTAin Combat Arms Mods & Rez Modding - No. Eh? It wasn't possible for anytime to read the maps through original nolf2 built dedit with original ca-entities... You need to modify Everytime dedit. Ca used different curbytes and some small changes. Dedit would cCombatArms Map .Dat to.LTAin Combat Arms Mods & Rez Modding - Well, Nice, sadly I didn't get the uvs...
But you didn't get the Objects.
And if you get them you need to rewrite dedit and you either use ca objects.lto or you need to add to yours the ca curbyte vals for the props...
Showing the 4 most recent posts.