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Posts by BloodSkin - MPGH - MultiPlayer Game Hacking & Cheats
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BloodSkin
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Posts by BloodSkin
353 posts total, newest first.
idea for the community
long ago
in Combat Arms Coding Help & Discussion - [quote=Falingrave;2972493] TL;DR, Stupid. He's talking about finding out which packet is sent when the game ends, and using it to your advantage by: When said packet is sent, all hacks turn off so you don't d/c.
idea for the community
long ago
in Combat Arms Coding Help & Discussion - [quote=User1;2967741]Illegal to replace them[/quote] come on you guys, pay attention. no one is editing packets. we are monitoring them. as in watching them. nothing is sent back to the server. no packets are modified
[Request] Help with Dumping Cshell.dll
long ago
in Combat Arms Coding Help & Discussion - kernel detective is 32 bit kernel debugger, you need a 64 bit one like ollydbg or something. theres a copy here on the forums somewhere as well as my adventures with it and a couple other peoples. i MAY some day make a t
idea for the community
long ago
in Combat Arms Coding Help & Discussion - [quote=AVGN;2963328]only problem is packet editing is illegal and most people dont want to mess around with that.[/quote] no no, im not talking about actually editing the packets. im talking about reading the one
idea for the community
long ago
in Combat Arms Coding Help & Discussion - hey guys, i used to dabble around in c# a little bit in my diablo 2 days, and i remember usiing a packet sniffer to figure out when certain packets were sent to the client and when the client sent them to the server, the
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