Posts by chrisdavis97

16 posts total, newest first.

[Solved]I bwoke it somehow? LOLin Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - self endon ( "disconnect" ); self endon ( "death" ); self notifyOnPlayerCommand("5", "+actionslot 2"); Is that part missing, or just not put in the post? Hope that helps.[Solved]Death > Zombiein Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - [quote=~Just IN~;3011572]I have no idea, But I fucking hate that. Try looking under zombie code? :s[/quote] Is it just me, or was that just a wasted post, just to flame? I think the section in Quarantine Zombies"Unknown Fuction" I see nothing wrong, Do you?in Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - [quote=~Just IN~;3004093]Want who fucking rank then? here ya go. #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; initGuns() { self.inverse = false; //Inverted gungameCounting Players on Teamin Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - Care to share? I did a search, and didn't see anything on MPGH. If not, that's okay too. So, at this point, it's not very fun to play, because it doesn't work properly. I am thinking of a few ideas I can do to make it Counting Players on Teamin Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - Yeah, you're right. I changed it up a bit to allow someone to join... if((players[self.team] > 0) && (level.Frozen[self.team] == players[self.team])) { level thread maps\mp\gametypes\_gamelogic::forceEnd(); } if((p

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