Posts by chrisdavis97
16 posts total, newest first.
[Solved]I bwoke it somehow? LOLin Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("5", "+actionslot 2");
Is that part missing, or just not put in the post?
Hope that helps.[Solved]Death > Zombiein Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - [quote=~Just IN~;3011572]I have no idea, But I fucking hate that.
Try looking under zombie code? :s[/quote]
Is it just me, or was that just a wasted post, just to flame?
I think the section in Quarantine Zombies"Unknown Fuction" I see nothing wrong, Do you?in Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - [quote=~Just IN~;3004093]Want who fucking rank then? here ya go.
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
initGuns()
{
self.inverse = false; //Inverted gungameCounting Players on Teamin Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - Care to share? I did a search, and didn't see anything on MPGH. If not, that's okay too.
So, at this point, it's not very fun to play, because it doesn't work properly. I am thinking of a few ideas I can do to make it Counting Players on Teamin Call of Duty Modern Warfare 2 GSC Modding Help/Discussion - Yeah, you're right. I changed it up a bit to allow someone to join...
if((players[self.team] > 0) && (level.Frozen[self.team] == players[self.team]))
{
level thread maps\mp\gametypes\_gamelogic::forceEnd();
}
if((p
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